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Program.cs
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using SharpDX.Windows;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace D3D12HelloMesh
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
var form = new RenderForm("Hello Mesh");
form.Width = 1280;
form.Height = 800;
form.Show();
using (HelloMesh app = new HelloMesh())
{
app.Initialize(form);
using (var loop = new RenderLoop(form))
{
while (loop.NextFrame())
{
app.Update();
app.Render();
}
}
}
}
}
}