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1 parent 2b06f0e commit 519c065Copy full SHA for 519c065
.github/workflows/dev-desktop-builds.yml
@@ -10,7 +10,7 @@ env:
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GODOT_VERSION: 3.4
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GODOT_VERSION_MAC: 3.4
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EXPORT_NAME: material_maker
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- MM_RELEASE: 0_98
+ MM_RELEASE: 0_99
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jobs:
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export_windows_linux:
CHANGELOG.md
@@ -14,6 +14,7 @@
## Nodes
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+- Added an EasySDF node that can be used to describe complex SDF shapes with a dedicated editor
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- The Tesselated Material type has been fixed and renamed to Static PBR Displacement (contributed by Arnklit)
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- Tiler and Splatter nodes now have a new custom UV output (contributed by Arnklit)
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- Non uniform scale nodes have been added for 2D and 3D SDF (contributed by Paulo Falcao)
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