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main_onnx.py
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main_onnx.py
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import onnxruntime as ort
import numpy as np
import gc
import numpy as np
import cv2
import time
import win32api
import win32con
import pandas as pd
from utils.general import (cv2, non_max_suppression, xyxy2xywh)
import torch
# Could be do with
# from config import *
# But we are writing it out for clarity for new devs
from config import aaMovementAmp, useMask, maskHeight, maskWidth, aaQuitKey, confidence, headshot_mode, cpsDisplay, visuals, onnxChoice, centerOfScreen
import gameSelection
def main():
# External Function for running the game selection menu (gameSelection.py)
camera, cWidth, cHeight = gameSelection.gameSelection()
# Used for forcing garbage collection
count = 0
sTime = time.time()
# Choosing the correct ONNX Provider based on config.py
onnxProvider = ""
if onnxChoice == 1:
onnxProvider = "CPUExecutionProvider"
elif onnxChoice == 2:
onnxProvider = "DmlExecutionProvider"
elif onnxChoice == 3:
import cupy as cp
onnxProvider = "CUDAExecutionProvider"
so = ort.SessionOptions()
so.graph_optimization_level = ort.GraphOptimizationLevel.ORT_ENABLE_ALL
ort_sess = ort.InferenceSession('yolov5s320Half.onnx', sess_options=so, providers=[
onnxProvider])
# Used for colors drawn on bounding boxes
COLORS = np.random.uniform(0, 255, size=(1500, 3))
# Main loop Quit if Q is pressed
last_mid_coord = None
while win32api.GetAsyncKeyState(ord(aaQuitKey)) == 0:
# Getting Frame
npImg = np.array(camera.get_latest_frame())
from config import maskSide # "temporary" workaround for bad syntax
if useMask:
maskSide = maskSide.lower()
if maskSide == "right":
npImg[-maskHeight:, -maskWidth:, :] = 0
elif maskSide == "left":
npImg[-maskHeight:, :maskWidth, :] = 0
else:
raise Exception('ERROR: Invalid maskSide! Please use "left" or "right"')
# If Nvidia, do this
if onnxChoice == 3:
# Normalizing Data
im = torch.from_numpy(npImg).to('cuda')
if im.shape[2] == 4:
# If the image has an alpha channel, remove it
im = im[:, :, :3,]
im = torch.movedim(im, 2, 0)
im = im.half()
im /= 255
if len(im.shape) == 3:
im = im[None]
# If AMD or CPU, do this
else:
# Normalizing Data
im = np.array([npImg])
if im.shape[3] == 4:
# If the image has an alpha channel, remove it
im = im[:, :, :, :3]
im = im / 255
im = im.astype(np.half)
im = np.moveaxis(im, 3, 1)
# If Nvidia, do this
if onnxChoice == 3:
outputs = ort_sess.run(None, {'images': cp.asnumpy(im)})
# If AMD or CPU, do this
else:
outputs = ort_sess.run(None, {'images': np.array(im)})
im = torch.from_numpy(outputs[0]).to('cpu')
pred = non_max_suppression(
im, confidence, confidence, 0, False, max_det=10)
targets = []
for i, det in enumerate(pred):
s = ""
gn = torch.tensor(im.shape)[[0, 0, 0, 0]]
if len(det):
for c in det[:, -1].unique():
n = (det[:, -1] == c).sum() # detections per class
s += f"{n} {int(c)}, " # add to string
for *xyxy, conf, cls in reversed(det):
targets.append((xyxy2xywh(torch.tensor(xyxy).view(
1, 4)) / gn).view(-1).tolist() + [float(conf)]) # normalized xywh
targets = pd.DataFrame(
targets, columns=['current_mid_x', 'current_mid_y', 'width', "height", "confidence"])
center_screen = [cWidth, cHeight]
# If there are people in the center bounding box
if len(targets) > 0:
if (centerOfScreen):
# Compute the distance from the center
targets["dist_from_center"] = np.sqrt((targets.current_mid_x - center_screen[0])**2 + (targets.current_mid_y - center_screen[1])**2)
# Sort the data frame by distance from center
targets = targets.sort_values("dist_from_center")
# Get the last persons mid coordinate if it exists
if last_mid_coord:
targets['last_mid_x'] = last_mid_coord[0]
targets['last_mid_y'] = last_mid_coord[1]
# Take distance between current person mid coordinate and last person mid coordinate
targets['dist'] = np.linalg.norm(
targets.iloc[:, [0, 1]].values - targets.iloc[:, [4, 5]], axis=1)
targets.sort_values(by="dist", ascending=False)
# Take the first person that shows up in the dataframe (Recall that we sort based on Euclidean distance)
xMid = targets.iloc[0].current_mid_x
yMid = targets.iloc[0].current_mid_y
box_height = targets.iloc[0].height
if headshot_mode:
headshot_offset = box_height * 0.38
else:
headshot_offset = box_height * 0.2
mouseMove = [xMid - cWidth, (yMid - headshot_offset) - cHeight]
# Moving the mouse
if win32api.GetKeyState(0x14):
win32api.mouse_event(win32con.MOUSEEVENTF_MOVE, int(
mouseMove[0] * aaMovementAmp), int(mouseMove[1] * aaMovementAmp), 0, 0)
last_mid_coord = [xMid, yMid]
else:
last_mid_coord = None
# See what the bot sees
if visuals:
# Loops over every item identified and draws a bounding box
for i in range(0, len(targets)):
halfW = round(targets["width"][i] / 2)
halfH = round(targets["height"][i] / 2)
midX = targets['current_mid_x'][i]
midY = targets['current_mid_y'][i]
(startX, startY, endX, endY) = int(midX + halfW), int(midY +
halfH), int(midX - halfW), int(midY - halfH)
idx = 0
# draw the bounding box and label on the frame
label = "{}: {:.2f}%".format(
"Human", targets["confidence"][i] * 100)
cv2.rectangle(npImg, (startX, startY), (endX, endY),
COLORS[idx], 2)
y = startY - 15 if startY - 15 > 15 else startY + 15
cv2.putText(npImg, label, (startX, y),
cv2.FONT_HERSHEY_SIMPLEX, 0.5, COLORS[idx], 2)
# Forced garbage cleanup every second
count += 1
if (time.time() - sTime) > 1:
if cpsDisplay:
print("CPS: {}".format(count))
count = 0
sTime = time.time()
# Uncomment if you keep running into memory issues
# gc.collect(generation=0)
# See visually what the Aimbot sees
if visuals:
cv2.imshow('Live Feed', npImg)
if (cv2.waitKey(1) & 0xFF) == ord('q'):
exit()
camera.stop()
if __name__ == "__main__":
try:
main()
except Exception as e:
import traceback
traceback.print_exception(e)
print("ERROR: " + str(e))
print("Ask @Wonder for help in our Discord in the #ai-aimbot channel ONLY: https://discord.gg/rootkitorg")