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This repository has been archived by the owner on Mar 5, 2024. It is now read-only.
I wanted to take a brief moment to thank everyone that's submitted user experience issues in the past and/or are currently monitoring the status of feedback you've previously given. I'm going to use this thread to highlight the key items that our development team is working on. We're obviously not able to tackle every suggestion simultaneously and we felt like it was important that you have insight into some of our key priorities.
Key Priority: RoyaleAPI Ladder Series
As you've likely noticed, RoyaleAPI recently launched the RoyaleAPI Ladder Series (RLS) and the development of that functionality has taken priority over many of our other items. The ability to provide players with a tournament standard ladder system that's backed by key sponsors with cash prizes is something that we feel strongly about and a tremendous amount of effort has gone into making that successful. We were excited to announce partnerships with both Team Liquid and MobileMatt during the month of February as we build towards our kickoff season.
As always, we'll continue to prioritize new features that maximize the data that we have available to enable our users to have the best experience possible and make the most out of their Clash Royale journey. If you have any pressing questions, please feel free to drop me a note on Github or our RoyaleAPI user discord (http://discord.royaleapi.com).
Thanks,
Sean
Head of Operations @ RoyaleAPI
The text was updated successfully, but these errors were encountered:
I wanted to take a brief moment to thank everyone that's submitted user experience issues in the past and/or are currently monitoring the status of feedback you've previously given. I'm going to use this thread to highlight the key items that our development team is working on. We're obviously not able to tackle every suggestion simultaneously and we felt like it was important that you have insight into some of our key priorities.
Key Priority: RoyaleAPI Ladder Series
As you've likely noticed, RoyaleAPI recently launched the RoyaleAPI Ladder Series (RLS) and the development of that functionality has taken priority over many of our other items. The ability to provide players with a tournament standard ladder system that's backed by key sponsors with cash prizes is something that we feel strongly about and a tremendous amount of effort has gone into making that successful. We were excited to announce partnerships with both Team Liquid and MobileMatt during the month of February as we build towards our kickoff season.
More information available here:
http://royaleapi.com/rls
https://twitter.com/RoyaleAPI/status/1102591758351753218
https://twitter.com/RoyaleAPI/status/1105490121451663360
https://twitter.com/RoyaleAPI/status/1108375792747077638
As always, we'll continue to prioritize new features that maximize the data that we have available to enable our users to have the best experience possible and make the most out of their Clash Royale journey. If you have any pressing questions, please feel free to drop me a note on Github or our RoyaleAPI user discord (http://discord.royaleapi.com).
Thanks,
Sean
Head of Operations @ RoyaleAPI
The text was updated successfully, but these errors were encountered: