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[proc,beige_stone_button_out].cs2
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[proc,beige_stone_button_out].cs2
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// 2045
[proc,beige_stone_button_out](component $component0, int $int1)(int)
~create_graphic($component0, $int1, "tradebacking_beige", 0, 0, ^setpos_abs_centre, ^setpos_abs_centre, 2, 2, ^setsize_minus, ^setsize_minus);
$int1 = calc($int1 + 1);
~create_graphic($component0, $int1, "v2_stone_button_out,8", 0, 0, ^setpos_abs_left, ^setpos_abs_top, 9, 9, ^setsize_abs, ^setsize_abs);
$int1 = calc($int1 + 1);
~create_graphic($component0, $int1, "v2_stone_button_out,9", 0, 0, ^setpos_abs_right, ^setpos_abs_top, 9, 9, ^setsize_abs, ^setsize_abs);
$int1 = calc($int1 + 1);
~create_graphic($component0, $int1, "v2_stone_button_out,10", 0, 0, ^setpos_abs_left, ^setpos_abs_bottom, 9, 9, ^setsize_abs, ^setsize_abs);
$int1 = calc($int1 + 1);
~create_graphic($component0, $int1, "v2_stone_button_out,11", 0, 0, ^setpos_abs_right, ^setpos_abs_bottom, 9, 9, ^setsize_abs, ^setsize_abs);
$int1 = calc($int1 + 1);
~create_graphic($component0, $int1, "v2_stone_button_out,12", 0, 0, ^setpos_abs_left, ^setpos_abs_centre, 9, 18, ^setsize_abs, ^setsize_minus);
$int1 = calc($int1 + 1);
~create_graphic($component0, $int1, "v2_stone_button_out,13", 0, 0, ^setpos_abs_centre, ^setpos_abs_top, 18, 9, ^setsize_minus, ^setsize_abs);
$int1 = calc($int1 + 1);
~create_graphic($component0, $int1, "v2_stone_button_out,14", 0, 0, ^setpos_abs_right, ^setpos_abs_centre, 9, 18, ^setsize_abs, ^setsize_minus);
$int1 = calc($int1 + 1);
~create_graphic($component0, $int1, "v2_stone_button_out,15", 0, 0, ^setpos_abs_centre, ^setpos_abs_bottom, 18, 9, ^setsize_minus, ^setsize_abs);
return(calc($int1 + 1));