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That is part of the reason I plan to sunset DS4Windows at the end of the year. As it seems right now, it looks like the future successor to ViGEmBus will likely be proprietary and it will likely not do what I want; it also stops any major work on the successor mapper that I was working on. I cannot blame Nef too much if that ends up being the case. He got screwed over by coders working for Meta, HP, and reWASD (at least) because the source code for ViGEmBus was open and it used a more permissive license (BSD) for the code. Between his drama and mine, I have gotten back to the point where any code I ever put out there will be under some form of copyleft license like the GPL so there is some form of protections in place when it comes to outright stealing. Nef seems to be helping work on DSX v.3 as well. He has promised exclusive access to future DualSense controller emulation to users of that program only. You cannot really do that if the code is out in the open. |
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Trying out DSX v. 3 beta now. So far it is pretty terrible. The GUI is more responsive but the controller emulation is even more laggy than version 2. Also, looked at the license agreement for VirtualPad (successor to ViGEmBus). Definitely proprietary going forward. Some weird clauses in there too like not being able to distribute the installer without permission. |
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Relevant. ViGEmBus is now truly no more. It has ceased to be. A small final release was put out today and the repository has been put in archive mode. |
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vigembus is dead
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