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Right now the code is in sync with it, but it would be good to make it work with OpenGL backend directly.
This will be a first step to start fixing #159 and will make ImGui-SFML much easier to maintain.
The text was updated successfully, but these errors were encountered:
I'm thinking that I'll add some CMake flag and preprocessor macro like IMGUI_SFML_USE_IMGUI_OPENGL2_BACKEND which will call all the backend's functions instead of RenderDrawLists function from imgui-SFML.cpp.
Right now the code is in sync with it, but it would be good to make it work with OpenGL backend directly.
This will be a first step to start fixing #159 and will make ImGui-SFML much easier to maintain.
The text was updated successfully, but these errors were encountered: