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SingleplayerCoopEmotes.sln
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SingleplayerCoopEmotes.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.4.33213.308
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SingleplayerCoopEmotes", "SingleplayerCoopEmotes.csproj", "{32FB7380-F5F5-498D-B802-78E17EFB66BB}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{ED14B559-DB0C-4B19-9A63-1F374E0DFD2A}"
ProjectSection(SolutionItems) = preProject
SingleplayerCoopEmotes\modinfo.json = SingleplayerCoopEmotes\modinfo.json
README.md = README.md
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{32FB7380-F5F5-498D-B802-78E17EFB66BB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{32FB7380-F5F5-498D-B802-78E17EFB66BB}.Debug|Any CPU.Build.0 = Debug|Any CPU
{32FB7380-F5F5-498D-B802-78E17EFB66BB}.Release|Any CPU.ActiveCfg = Release|Any CPU
{32FB7380-F5F5-498D-B802-78E17EFB66BB}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {A4DA6DDF-9B7D-41FF-82F3-04CB1AE1B651}
EndGlobalSection
EndGlobal