-
Notifications
You must be signed in to change notification settings - Fork 3
/
Copy pathc100000031.lua
63 lines (63 loc) · 2.2 KB
/
c100000031.lua
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
--神事の獣葬
function c100000031.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_DRAW)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_PLAYER_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,0x1e0)
e1:SetTarget(c100000031.target)
e1:SetOperation(c100000031.activate)
c:RegisterEffect(e1)
end
function c100000031.cfilter(c,e,tp)
return c:IsRace(RACE_BEAST) and c:IsFaceup() and c:IsDestructable()
end
function c100000031.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and chkc:IsDestructable() end
if chk==0 then return Duel.IsExistingTarget(c100000031.cfilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.IsPlayerCanDraw(tp,2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,c100000031.cfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function c100000031.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
Duel.BreakEffect()
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_STANDBY)
e1:SetCountLimit(1)
e1:SetOperation(c100000031.spop1)
if Duel.GetCurrentPhase()==PHASE_DRAW then
e1:SetReset(RESET_PHASE+PHASE_END,1)
else
e1:SetReset(RESET_PHASE+PHASE_END,2)
end
Duel.RegisterEffect(e1,tp)
end
function c100000031.spop1(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_PHASE+PHASE_STANDBY)
e1:SetCountLimit(1)
e1:SetTarget(c100000031.sptg2)
e1:SetOperation(c100000031.spop2)
e1:SetReset(RESET_PHASE+PHASE_STANDBY)
Duel.RegisterEffect(e1,tp)
end
function c100000031.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(2)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2)
end
function c100000031.spop2(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT)
end