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MasterProperties.include
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<?xml version="1.0" encoding="utf-8" ?>
<!--
This is the MasterProperties.include file.
It contains the default configurations used by the build server.
DO NOT MODIFY THIS FILE UNLESS IT IS ALSO APPLICABLE FOR THE BUILD SERVER
If you need any custom properties for your local setup, you can create a sibling UserProperties.include file and override settings a la cart.
That file is ignored by default so there is no chance of committing it to the repository
-->
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ToolsVersion>15.0</ToolsVersion>
<TruxtonWindowsSDKVersion>10.0.17134.0</TruxtonWindowsSDKVersion>
<Platform>x64</Platform>
<WFCRoot>$(MSBuildThisFileDirectory)</WFCRoot>
<ReleaseBuildDirectoryName>bin</ReleaseBuildDirectoryName>
<ReleaseBuildDirectory>$([System.IO.Path]::GetFullPath('$(WFCRoot)\$(ReleaseBuildDirectoryName)'))</ReleaseBuildDirectory>
<DebugBuildDirectoryName>Debugbin</DebugBuildDirectoryName>
<DebugBuildDirectory>$([System.IO.Path]::GetFullPath('$(WFCRoot)\$(DebugBuildDirectoryName)'))</DebugBuildDirectory>
<DistributionDirectory>$(WFCRoot)Distribution</DistributionDirectory>
<IncludeDirectoryName>include</IncludeDirectoryName>
<IncludeDirectory>$([System.IO.Path]::GetFullPath('$(IncludeDirectoryName)'))</IncludeDirectory>
<LibDirectoryName>lib</LibDirectoryName>
<LibDirectory>$([System.IO.Path]::GetFullPath('$(WFCRoot)\$(LibDirectoryName)'))</LibDirectory>
<notesting></notesting>
<PowerShell64>$(windir)\sysnative\WindowsPowerShell\v1.0\PowerShell.exe</PowerShell64>
<Product>WFC</Product>
<Today>$([System.DateTime]::Now.ToString("yyyyMMdd.HHmmss"))</Today>
<ProgramDataDir>$(env:ProgramData)</ProgramDataDir>
<StandardCppProperties>Platform=$(Platform);VisualStudioVersion=$(ToolsVersion)</StandardCppProperties>
</PropertyGroup>
<Choose>
<When Condition=" '$(Configuration)'=='Debug' ">
<PropertyGroup>
<ReferenceBinDirectory>$(DebugBuildDirectoryName)</ReferenceBinDirectory>
</PropertyGroup>
</When>
<When Condition=" '$(Configuration)'=='Release' ">
<PropertyGroup>
<ReferenceBinDirectory>$(ReleaseBuildDirectoryName)</ReferenceBinDirectory>
</PropertyGroup>
</When>
</Choose>
<!-- you can override any items above by creating a UserProperties.include file -->
<Import Project="UserProperties.include" Condition="Exists('UserProperties.include')"/>
</Project>