Custom Shader #90
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I would like to know how can I implement a custom shader to an image plane? |
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Replies: 2 comments
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At the moment only predefined Materials can be used. I'm not sure how difficult it is to implement the support for custom Materials. |
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You can have a look at how it's done in the VideoNode You have 2 choices:
Warning: make sure to use the same Filament version as the current one used by Sceneform. |
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You can have a look at how it's done in the VideoNode
You have 2 choices:
Warning: make sure to use the same Filament version as the current one used by Sceneform.