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Some rooms have source keepers that basically block an entrance, meaning anything that walks through and isn't prepared basically gets sniped. At the same time source keeper rooms can be really useful to walk through. It would be useful if the system could take them into account the same way it does with blocked exits.
The text was updated successfully, but these errors were encountered:
Some rooms have source keepers that basically block an entrance, meaning anything that walks through and isn't prepared basically gets sniped. At the same time source keeper rooms can be really useful to walk through. It would be useful if the system could take them into account the same way it does with blocked exits.
The text was updated successfully, but these errors were encountered: