diff --git a/README.md b/README.md index 0ab2ea7f..eeabbc56 100644 --- a/README.md +++ b/README.md @@ -1,13 +1,13 @@ # GSChaos -![20240227184438_1](https://github.com/ScriptedSnark/GSChaos/assets/51358194/9ecded52-34cc-4722-9441-3280cb7df228) - +![gsch_banner](https://raw.githubusercontent.com/ScriptedSnark/GSChaos/master/gsch_banner.png) + ASI plugin for GoldSrc Engine (steam_legacy / HL25). Adds "Chaos" in game (new chaotic effect every 30 seconds). Inspired by Chaos mods from the GTA universe (by zolika1351), I decided to make my own for HL1 and GoldSrc in particular (you can run almost any mod with it). -**Download: [CLICK](https://github.com/ScriptedSnark/GSChaos/releases/tag/continuous)** +**Download via Github: [CLICK](https://github.com/ScriptedSnark/GSChaos/releases/tag/continuous)** Additional info: - Chaos UI rendering is not visible in OBS scene if third-party overlays checkbox is unchecked (doesn't matter if you capture hl.exe as a window, not game) @@ -84,7 +84,7 @@ Author: ScriptedSnark Special thanks to: - zolika1351 for his great, inspiring Chaos mods -- anewnick (a.k.a codque) for designing HUDs +- anewnick (a.k.a codque) for designing HUDs and banner - SmileyAG for provided help about some aspects of hooking - BlueNightHawk for late precache system - suXinjke for [Half-Payne](https://github.com/suXinjke/HalfPayne) diff --git a/gsch_banner.png b/gsch_banner.png new file mode 100644 index 00000000..cd48f51b Binary files /dev/null and b/gsch_banner.png differ