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EP 12 Broke seams between lower LOD Chunks #20

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slushieboy99 opened this issue Jul 12, 2019 · 1 comment
Open

EP 12 Broke seams between lower LOD Chunks #20

slushieboy99 opened this issue Jul 12, 2019 · 1 comment

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@slushieboy99
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After fixing the seams in episode 12, lowering the LOD causes large height gaps between chunks.
I believe this is an issue with the mapgenerator as it appears as if the chunks are not lining up properly.

Looking in Sebastian's videos, it appears he had this issue as well, he just may not have noticed it because he was looking more closely at LOD 0 chunks. These broken seams are fairly jarring though and I'm hoping someone has a solution.

I understand this repository is 3 years old but any kind of response here would be greatly appreciated.

@erikbethke
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Yes, in the last episode 21, he addresses the solution.

I was puzzled by this as well, but it is actually working as he designed it so far.

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