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E2: "The name 'Noise' does not exist in the current context" #43

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creative10-13 opened this issue Jul 24, 2022 · 0 comments
Open

E2: "The name 'Noise' does not exist in the current context" #43

creative10-13 opened this issue Jul 24, 2022 · 0 comments

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@creative10-13
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I have been getting an error: "Assets\Scripts\MapGenerator.cs(14,23): error CS0103: The name 'Noise' does not exist in the current context" after doing ep 2
here is what I have in the line that the error mentioned:

float[,] noiseMap = Noise.GenerateNoiseMap (mapWidth, mapHeight, noiseScale);

I believe that Sebastion was fetching a class from the noise script so is there any way to solve this

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