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Releases: Sebane1/FFXIVLooseTextureCompiler

v0.0.1.4

22 Jan 19:19
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Fix issue where texture replacements packs with options that affect the same file would overwrite each other.

Full Changelog: v0.0.1.3...v0.0.1.4

v0.0.1.3

22 Jan 16:51
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Add support for .tex files, general bug fixes.

Full Changelog: v0.0.1.2...v0.0.1.3

v0.0.1.2

22 Jan 06:03
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Fix a dumb error where I wrote *png instead of .png breaking diffuse.

Full Changelog: v0.0.1.1...v0.0.1.2

v0.0.1.1

22 Jan 03:40
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Add .bmp support. Fix file type not being restricted by open dialogue when selecting textures.

Full Changelog: v0.0.1.0...v0.0.1.1

v0.0.1.0

22 Jan 02:20
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Add .dds support

Full Changelog: v0.0.0.9...v0.0.1.0

v0.0.0.9

21 Jan 22:17
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More fixes to eye pathing. Fix Multi/Catchlight not being correctly provided to .json.
Add FFXIV hook, and auto refresh penumbra after generation.
Add cooldown to path generation to avoid spamming client.

Full Changelog: v0.0.0.8...v0.0.0.9

v0.0.0.8

21 Jan 20:03
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Hotfix for eye material multi being incorrect.

Full Changelog: v0.0.0.7...v0.0.0.8

v0.0.0.7

21 Jan 19:29
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Fix support for eye textures.

Full Changelog: v0.0.0.6...v0.0.0.7

v0.0.0.6

21 Jan 17:17
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Fix a bug where vanilla male paths pointed to female .tex name.
Add ability to add and edit internal path names for advanced users.
Add ability to resort lists.
Currently opened project will now show in title.

Full Changelog: v0.0.0.5...v0.0.0.6

v0.0.0.5

21 Jan 07:00
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Adds the ability to save projects.
Adds much more flexibility to exports.

Full Changelog: v0.0.0.4...v0.0.0.5