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Maps for User Contributed Levels... #58

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datahead8888 opened this issue May 17, 2014 · 2 comments
Closed

Maps for User Contributed Levels... #58

datahead8888 opened this issue May 17, 2014 · 2 comments
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@datahead8888
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Once Issue #56 is worked, another enhancement for the user contributed levels would be to generate maps for them. It would be good if the maps were a bit better than just some random level locations and paths, but something is better than nothing.

Tasks:

  • Determine possible categories or characteristics of each contributed level that was accepted in Issue User Contributed Levels... #56
  • Group levels in map worlds based on these categories/characteristics
  • Create maps
  • Add menu option(s) to access worlds to SMC
    • It would probably still be good to allow user levels to be run individually

For another thought, it would be interesting if a series of maps and levels could be compiled into a "game" and saved as such. Artwork could then be associated with it. I could create yet another issue id for this if there is interest.

NOTE: Not slated for upcoming release of SMC

@Luiji
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Luiji commented May 18, 2014

Something we've been entertaining the idea of integrating package management into the system, so you could bind your maps into a single package with custom artwork and any artwork you imported or wanted to share could just be a dependency to reduce duplication. If we ended up doing that, we could also provide a mechanism to bind all dependencies into a single file for e-mailing to people and the like.

Something that I think would be awesome for SMC to eventually get to is where it functions as a sort of game engine and people could take their custom level, artwork and skins packs, create a single game file, and distribute it with the SMC executable as a complete, independent game. :)

@datahead8888
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Superceded by: Secretchronicles/server#2

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