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Added one node. Then it stoped working. (Remove the node, re-install, sitll not working) Unity 2020.2 LTS #196

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mickplouffe opened this issue Jan 31, 2021 · 0 comments

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@mickplouffe
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mickplouffe commented Jan 31, 2021

Hi,

I've just installed both packages by adding them in the package manager. The Window/Node Editor, where working.

I started to create my custom node for my need by following the documentation (basically copying it). Once done. Unity reload scripts... Then the Node editor does not open anymore.

I Remove my Node Script. Same.
Uninstall (removing the packagke) Both Copy and Node. Deleting any files that seems to have been left.
Re-installing both. Same.

Tryed in new project. Working, Adding custom node. Die. Same result.

Problems with 2020.2?

using UnityEngine;
using NodeEditorFramework;
using NodeEditorFramework.Utilities;

[Node(false, "NODETEST/Test")]
public class ProfileNode : Node
{
    public const string ID = "Profile";
    public override string GetID => ID;

    public override string Title => "Profile";

    [ValueConnectionKnob("Input", Direction.In, "NPC_Profile")]
    public ValueConnectionKnob inputKnob;
}
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