diff --git a/Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml b/Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml index 226c0dd4de1399..563d67df302de1 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml @@ -117,9 +117,13 @@ description: A special helmet designed for work in a hazardous, low pressure environment. Has reinforced plating for wildlife encounters and dual floodlights. components: - type: Sprite - sprite: Clothing/Head/Hardsuits/salvage.rsi + #SS220-Salvage Hardsuit Resprite-Begin + sprite: SS220/Clothing/Head/Hardsuits/salvage.rsi + #SS220-Salvage Hardsuit Resprite-End - type: Clothing - sprite: Clothing/Head/Hardsuits/salvage.rsi + #SS220-Salvage Hardsuit Resprite-Begin + sprite: SS220/Clothing/Head/Hardsuits/salvage.rsi + #SS220-Salvage Hardsuit Resprite-End - type: PressureProtection highPressureMultiplier: 0.525 lowPressureMultiplier: 1000 @@ -344,9 +348,13 @@ description: A refurbished mining hardsuit helmet, fitted with satin cushioning and an extra (non-functioning) antenna, because you're that extra. components: - type: Sprite - sprite: Clothing/Head/Hardsuits/luxury.rsi + #SS220-Salvage Hardsuit Resprite-Begin + sprite: SS220/Clothing/Head/Hardsuits/luxury.rsi + #SS220-Salvage Hardsuit Resprite-End - type: Clothing - sprite: Clothing/Head/Hardsuits/luxury.rsi + #SS220-Salvage Hardsuit Resprite-Begin + sprite: SS220/Clothing/Head/Hardsuits/luxury.rsi + #SS220-Salvage Hardsuit Resprite-End - type: PressureProtection highPressureMultiplier: 0.525 lowPressureMultiplier: 1000 @@ -363,28 +371,33 @@ description: A heavily armored helmet designed for work in special operations. Property of Gorlex Marauders. components: - type: Sprite - sprite: Clothing/Head/Hardsuits/spatiohelm.rsi - layers: - - state: icon - - state: icon-unshaded - shader: unshaded - - state: light-overlay - visible: false - shader: unshaded - map: [ "light" ] - - type: HandheldLight - addPrefix: false - - type: ToggleableLightVisuals - clothingVisuals: - head: - - state: equipped-head-light - shader: unshaded - - type: Clothing - clothingVisuals: - head: - - state: equipped-head - - state: equipped-head-unshaded - shader: unshaded + sprite: SS220/Clothing/Head/Hardsuits/spatio.rsi #SS220-Salvage Hardsuit Resprite + #SS220-Salvage Hardsuit Resprite-Begin + # layers: + # - state: icon + # - state: icon-unshaded + # shader: unshaded + # - state: light-overlay + # visible: false + # shader: unshaded + # map: [ "light" ] + # - type: HandheldLight + # addPrefix: false + # - type: ToggleableLightVisuals + # clothingVisuals: + # head: + # - state: equipped-head-light + # shader: unshaded + #SS220-Salvage Hardsuit Resprite-End + - type: Clothing + sprite: SS220/Clothing/Head/Hardsuits/spatio.rsi #SS220-Salvage Hardsuit Resprite + #SS220-Salvage Hardsuit Resprite-Begin + # clothingVisuals: + # head: + # - state: equipped-head + # - state: equipped-head-unshaded + # shader: unshaded + #SS220-Salvage Hardsuit Resprite-End - type: PressureProtection highPressureMultiplier: 0.72 lowPressureMultiplier: 10000 diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml index 8c9dc4fa2ceeaf..1bb7bef5b113d7 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml @@ -116,9 +116,16 @@ description: A lightweight hardsuit designed for industrial EVA in zero gravity. components: - type: Sprite - sprite: Clothing/OuterClothing/Hardsuits/spatio.rsi + sprite: SS220/Clothing/OuterClothing/Hardsuits/spatio.rsi #SS220-Salvage Hardsuit Resprite - type: Clothing - sprite: Clothing/OuterClothing/Hardsuits/spatio.rsi + #SS220-Salvage Hardsuit Resprite-Begin + sprite: SS220/Clothing/OuterClothing/Hardsuits/spatio.rsi + # clothingVisuals: + # outerClothing: + # - state: equipped-OUTERCLOTHING + # - state: equipped-OUTERCLOTHING-unshaded + # shader: unshaded + #SS220-Salvage Hardsuit Resprite-End - type: PressureProtection highPressureMultiplier: 0.7 lowPressureMultiplier: 1000 @@ -146,9 +153,16 @@ description: A special suit that protects against hazardous, low pressure environments. Has reinforced plating for wildlife encounters. components: - type: Sprite - sprite: Clothing/OuterClothing/Hardsuits/salvage.rsi + sprite: SS220/Clothing/OuterClothing/Hardsuits/salvage.rsi #SS220-Salvage Hardsuit Resprite - type: Clothing - sprite: Clothing/OuterClothing/Hardsuits/salvage.rsi + #SS220-Salvage Hardsuit Resprite-Begin + sprite: SS220/Clothing/OuterClothing/Hardsuits/salvage.rsi + # clothingVisuals: + # outerClothing: + # - state: equipped-OUTERCLOTHING + # - state: equipped-OUTERCLOTHING-unshaded + # shader: unshaded + #SS220-Salvage Hardsuit Resprite-End - type: PressureProtection highPressureMultiplier: 0.5 lowPressureMultiplier: 1000 @@ -486,9 +500,16 @@ description: A refurbished mining hardsuit, fashioned after the Quartermaster's colors. Graphene lining provides less protection, but is much easier to move. components: - type: Sprite - sprite: Clothing/OuterClothing/Hardsuits/luxury.rsi + sprite: SS220/Clothing/OuterClothing/Hardsuits/luxury.rsi #SS220-Salvage Hardsuit Resprite - type: Clothing - sprite: Clothing/OuterClothing/Hardsuits/luxury.rsi + #SS220-Salvage Hardsuit Resprite-Begin + sprite: SS220/Clothing/OuterClothing/Hardsuits/luxury.rsi + # clothingVisuals: + # outerClothing: + # - state: equipped-OUTERCLOTHING + # - state: equipped-OUTERCLOTHING-unshaded + # shader: unshaded + #SS220-Salvage Hardsuit Resprite-End - type: PressureProtection highPressureMultiplier: 0.5 lowPressureMultiplier: 1000 diff --git a/Resources/Textures/SS220/Clothing/Head/Hardsuits/luxury.rsi/icon-flash.png b/Resources/Textures/SS220/Clothing/Head/Hardsuits/luxury.rsi/icon-flash.png new file mode 100644 index 00000000000000..5185eab0704978 Binary files /dev/null and b/Resources/Textures/SS220/Clothing/Head/Hardsuits/luxury.rsi/icon-flash.png differ diff --git a/Resources/Textures/SS220/Clothing/Head/Hardsuits/luxury.rsi/icon.png b/Resources/Textures/SS220/Clothing/Head/Hardsuits/luxury.rsi/icon.png new file mode 100644 index 00000000000000..88b66a6409a81a Binary files /dev/null and b/Resources/Textures/SS220/Clothing/Head/Hardsuits/luxury.rsi/icon.png differ diff --git a/Resources/Textures/SS220/Clothing/Head/Hardsuits/luxury.rsi/meta.json b/Resources/Textures/SS220/Clothing/Head/Hardsuits/luxury.rsi/meta.json new file mode 100644 index 00000000000000..d711d2eee89451 --- /dev/null +++ b/Resources/Textures/SS220/Clothing/Head/Hardsuits/luxury.rsi/meta.json @@ -0,0 +1,33 @@ +{ + "version": 1, + "license": "EULA/CLA with a hosting restriction, full text: https://raw.githubusercontent.com/SerbiaStrong-220/space-station-14/master/CLA.txt", + "copyright": "Made by Kit0vras (Github/Discord) for SS220", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "icon" + }, + { + "name": "icon-flash" + }, + { + "name": "off-equipped-HELMET", + "directions": 4 + }, + { + "name": "off-equipped-HELMET-vox", + "directions": 4 + }, + { + "name": "on-equipped-HELMET", + "directions": 4 + }, + { + "name": "on-equipped-HELMET-vox", + "directions": 4 + } + ] +} diff --git a/Resources/Textures/SS220/Clothing/Head/Hardsuits/luxury.rsi/off-equipped-HELMET-vox.png b/Resources/Textures/SS220/Clothing/Head/Hardsuits/luxury.rsi/off-equipped-HELMET-vox.png new file mode 100644 index 00000000000000..8b25a2f46bfb33 Binary files /dev/null and b/Resources/Textures/SS220/Clothing/Head/Hardsuits/luxury.rsi/off-equipped-HELMET-vox.png differ diff --git a/Resources/Textures/SS220/Clothing/Head/Hardsuits/luxury.rsi/off-equipped-HELMET.png b/Resources/Textures/SS220/Clothing/Head/Hardsuits/luxury.rsi/off-equipped-HELMET.png new file mode 100644 index 00000000000000..ace9a200bddecf Binary files /dev/null and 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Kit0vras (Github/Discord) for SS220", + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "icon" + }, + { + "name": "icon-flash" + }, + { + "name": "off-equipped-HELMET", + "directions": 4 + }, + { + "name": "off-equipped-HELMET-vox", + "directions": 4 + }, + { + "name": "on-equipped-HELMET", + "directions": 4 + }, + { + "name": "on-equipped-HELMET-vox", + "directions": 4 + } + ] +} diff --git a/Resources/Textures/SS220/Clothing/Head/Hardsuits/salvage.rsi/off-equipped-HELMET-vox.png b/Resources/Textures/SS220/Clothing/Head/Hardsuits/salvage.rsi/off-equipped-HELMET-vox.png new file mode 100644 index 00000000000000..3d819d8f69bd90 Binary files /dev/null and b/Resources/Textures/SS220/Clothing/Head/Hardsuits/salvage.rsi/off-equipped-HELMET-vox.png differ diff --git a/Resources/Textures/SS220/Clothing/Head/Hardsuits/salvage.rsi/off-equipped-HELMET.png b/Resources/Textures/SS220/Clothing/Head/Hardsuits/salvage.rsi/off-equipped-HELMET.png new file mode 100644 index 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b/Resources/Textures/SS220/Clothing/OuterClothing/Hardsuits/luxury.rsi/icon.png differ diff --git a/Resources/Textures/SS220/Clothing/OuterClothing/Hardsuits/luxury.rsi/meta.json b/Resources/Textures/SS220/Clothing/OuterClothing/Hardsuits/luxury.rsi/meta.json new file mode 100644 index 00000000000000..7ba85dd72d9741 --- /dev/null +++ b/Resources/Textures/SS220/Clothing/OuterClothing/Hardsuits/luxury.rsi/meta.json @@ -0,0 +1,32 @@ + +{ + "version": 1, + "license": "EULA/CLA with a hosting restriction, full text: https://raw.githubusercontent.com/SerbiaStrong-220/space-station-14/master/CLA.txt", + "copyright": "Made by Kit0vras (Github/Discord) for SS220", + + "size": { + "x": 32, + "y": 32 + }, + "states": [ + { + "name": "icon" + }, + { + "name": "equipped-OUTERCLOTHING", + "directions": 4 + }, + { + "name": "equipped-OUTERCLOTHING-unshaded", + "directions": 4 + }, + { + "name": "equipped-OUTERCLOTHING-vox", + "directions": 4 + }, + { + "name": "equipped-OUTERCLOTHING-unshaded-vox", + 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