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changelog.md

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1.2.1

  • RuyaSavascisi: Added Turkish translation.
  • Fixed the "Captured!" advancement being granted when picking up any item.
  • Fixed spawner modifiers which do consume the offhand item showing that it was not consumed.
  • Added a mode field to StatModifier. The field has two options: add (the default) and set.
    • Using "mode": "set" allows creating stat modifiers that apply specific presets, instead of adjusting stats relative to the current value.
  • When using the "Spawners Drop Empty" mode, broken spawners will now have their spawn delay reset.
    • This should reduce the chance that two empty spawners are unstackable.

1.2.0

  • Fixed all advancments not loading.
    • These files were left in the old file path /advancements (plural) after the 1.20 migration, which caused them to not load.
  • Added a config option to make spawners lose their stored entity when broken with silk touch.
    • All stats are retained, and the entity is lost each time the spawner is broken.
  • Directly integrated the functionality of the Mob Despawn Timers mod.
    • This is most relevant here, since people tend to run into this bug when working with spawners.
  • A stock datapack artifact will now be published to CurseForge with each release of the mod.

1.1.1

  • Fixed a potential CME when calling StatModifier.modifierCodec.

1.1.0

  • Updated to Minecraft 1.21.1.
  • Fixed an issue where rendering spawner stat tooltips would crash.
  • The Banned Mobs config is now treated as a list of regex patterns.
  • Quark: Added Russian translation.

1.0.2

  • Updated to Placebo 9.3.5.

1.0.1

  • Fixed Capturing not being available in the Enchanting Table.
  • TheWinABagel: Added EMI compat.

1.0.0

  • Modid changed to apothic_spawners from apotheosis.
  • Spawner Stats are now namespaced.
  • Added the Initial Health stat.
  • Added the Burning stat.
  • Added the Echoing stat.
  • Renamed the Baby stat to Youthful.