diff --git a/addons/amxmodx/configs/csgor_configs.ini b/addons/amxmodx/configs/csgor_configs.ini index 50c80fb..f25fcdf 100644 --- a/addons/amxmodx/configs/csgor_configs.ini +++ b/addons/amxmodx/configs/csgor_configs.ini @@ -60,11 +60,12 @@ "30" "models/v_p90.mdl" "0" ; Section 3 - Skins -; Syntax: "Weapon ID" "Skin Name" "v_model.mdl" "p_model.mdl" "Submodel Index" "Skin Type" "Skin Chance" "Skin Cost" "Skin Dusts" +; Syntax: "Weapon ID" "Skin Name" "v_model.mdl" "p_model.mdl" "Submodel Index" "Skin Type" "Skin Chance" "Skin Cost" "Skin Dusts" "Skin lock" ; ; Note 1: For all Weapon IDs, please check this: https://wiki.alliedmods.net/CS_Weapons_Information ; Note 2: "Submodel Index" should start from 0 if the model supports submodels and it should start from 1 if the model contain only one skin model. ; Note 3: Skin Type can take only two values: "c" ( if skin is supposed to be acquired only from crafting ) or "d" ( if skin is supposed to be acquired only from case drops ) +; Note 4: If "Skin lock" parameter is 1, the skin can't be traded, gifted, dusted or sold. ; [SKINS] "28" "AK-47 | Alien Matrix" "models/csgor/v_ak47_0.mdl" "-" "1" "d" "20" "2500" "1" "0"