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Releases: Shadowth117/PSO2-Aqua-Library

1_30_2023

30 Jan 06:20
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-Handle faces by vertex order meshes

1_25_2023

25 Jan 08:27
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-Update CMX handling for 1/25/2023 update
-Improve file sheet generation

1_7_2023

07 Jan 10:49
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-Demon's Souls Assimp->FLVER bone conversion fixed

After spending way too much time hung up over math junk, I want to say this is fixed. Edit: It was not, but it's close.

Edit: Slight change to remove some debugging info

1_6_2023

06 Jan 07:22
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-Bugfix for sheet generation

1_4_2023

04 Jan 21:48
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-Fix for CMX Patcher etc.
-Added post build events so I can be lazy and not accidently break CMX patcher and friends by forgetting to copy the newer variations over

Edit: Updated Nuget packages on one project to fix an oddity.

1_3_2023

03 Jan 07:01
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No new features, just testing webhooking.

12_24_2022

24 Dec 09:03
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-Added support for value of -1 on vertex set or face set in meshes by ignoring these on export

This probably never happens in Sega models, but in case it ever does it's covered now. Currently only encountered in select custom models. The game seemingly accepts these.

Edit: Update to fix CMXPatcher

12_22_2022

22 Dec 06:59
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-Attempted fix to handle Blender fbx leaf nodes (Please avoid exporting them anyways)
-Fix for bones that shouldn't be considered bones breaking skinning imports

12_21_2022

22 Dec 03:54
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-Fix for model importing

12_18_2022

18 Dec 22:21
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Reupload for bad CMXPatcher build