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Improve routing when teleporting to new zone #36

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RhapsodySL opened this issue May 9, 2024 · 1 comment
Open

Improve routing when teleporting to new zone #36

RhapsodySL opened this issue May 9, 2024 · 1 comment

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@RhapsodySL
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RhapsodySL commented May 9, 2024

At this time, when using the /phb next command, the command will pick a random hunt monster that is, so far as I can tell, just about any monster that is currently uncompleted in your hunt log. I'm requesting that this be changed to instead consider two factors:

  1. The next zone chosen should spend as little gil to teleport to as possible
  2. When selecting a hunt in a new zone, the hunt monster highlighted should be as close to one of the zone's aetherytes if possible

The consequences of not doing the first point are most noticeable in Stormblood content, since Hunt Buddy will currently have you bounce between two different continents, which incurs high teleport costs. The consequences of not doing the second point is that, as of right now, Hunt Buddy will gladly select a hunt that is far away from an aetheryte while there is one that is in much closer proximity. This happens somewhat often in Mare Lamentorum since there's a hunt right below the bottom aetheryte.

@PrincessRTFM
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That whole command was my code, so I'll see what I can do. In the meantime, there are a few workarounds you can use, although as tends to happen with workarounds, they aren't optimal:

  • Use aetheryte tickets to avoid spending gil on teleports. They're not hard to get even without the Masked Carnivale (which I haven't even unlocked and I still have over 900 tickets on me at all times), and you can set a threshold from the teleport menu for gil costs over which you'll automatically use a ticket.
  • Run the command a handful of times when you're done in your current zone. It'll always prioritise the current expac at least, so you can get an idea of which zones you have left. Obviously not optimal since it'll spam your chat a little, but it works.
  • The main hunt window will show you the zones that have marks remaining, so you can open that to see what's left.
  • Rerun the command when you enter a new zone with more than one hunt. The local hunts window is a good way to see how many you have. The command is at least smart enough to look for the nearest mark to your location when there's anything in the current zone.

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