diff --git a/docs/docs/shapes/atlas.md b/docs/docs/shapes/atlas.md
index c211d4b3bd..30ff3bd381 100644
--- a/docs/docs/shapes/atlas.md
+++ b/docs/docs/shapes/atlas.md
@@ -24,7 +24,7 @@ The RSXform object used by the altas API is the compression of the following mat
```tsx twoslash
import {Skia} from "@shopify/react-native-skia";
-// 1. Identify (doesn't do anything)
+// 1. Identity (doesn't do anything)
let rsxForm = Skia.RSXform(1, 0, 0, 0);
// 2. Scale by 2 and translate by (50, 100)
@@ -99,7 +99,7 @@ export const Demo = () => {
## Animations
The Atlas component should usually be used with Reanimated.
-First, the [useTextueValue](/docs/animations/textures#usetexturevalue) hook will enable you to create a texture on the UI thread directly without needing to make any copies.
+First, the [useTextureValue](/docs/animations/textures#usetexturevalue) hook will enable you to create a texture on the UI thread directly without needing to make any copies.
Secondly, we provide you with hooks such as [`useRectBuffer`](/docs/animations/hooks#userectbuffer) and [`useRSXformBuffer`](/docs/animations/hooks#usersxformbuffer) to efficiently animates on the sprites and transformations.
The example below is identical to the one above but the position is an animation value bound to a gesture.
@@ -151,7 +151,7 @@ export const Demo = () => {
return (
-
diff --git a/example/src/Examples/Performance/Atlas.tsx b/example/src/Examples/Performance/Atlas.tsx
index 174a32355b..0b2e2e2d57 100644
--- a/example/src/Examples/Performance/Atlas.tsx
+++ b/example/src/Examples/Performance/Atlas.tsx
@@ -90,7 +90,7 @@ export const PerformanceDrawingTest = () => {
-
+