diff --git a/MonoGame.Framework/Content/ContentManager.cs b/MonoGame.Framework/Content/ContentManager.cs index da409193451..422945888c0 100644 --- a/MonoGame.Framework/Content/ContentManager.cs +++ b/MonoGame.Framework/Content/ContentManager.cs @@ -167,6 +167,7 @@ public ContentManager(IServiceProvider serviceProvider) } /// + /// /// The root directory the ContentManager will search for content in. public ContentManager(IServiceProvider serviceProvider, string rootDirectory) { @@ -230,8 +231,8 @@ protected virtual void Dispose(bool disposing) /// The type of asset to load. /// /// - /// , , , - /// , , , , + /// , , , + /// , , , , /// and are all supported by default by the standard Content Pipeline /// processor, but additional types may be loaded by extending the processor. /// @@ -299,8 +300,8 @@ public virtual T LoadLocalized (string assetName) /// The type of asset to load. /// /// - /// , , , - /// , , , , + /// , , , + /// , , , , /// and are all supported by default by the standard Content Pipeline /// processor, but additional types may be loaded by extending the processor. /// diff --git a/MonoGame.Framework/Graphics/IGraphicsDeviceService.cs b/MonoGame.Framework/Graphics/IGraphicsDeviceService.cs index 1ce8aa5efdc..4c639dfcdfa 100644 --- a/MonoGame.Framework/Graphics/IGraphicsDeviceService.cs +++ b/MonoGame.Framework/Graphics/IGraphicsDeviceService.cs @@ -29,7 +29,7 @@ public interface IGraphicsDeviceService /// /// Raised when the has reset. /// - /// + /// event EventHandler DeviceReset; /// diff --git a/MonoGame.Framework/Graphics/Vertices/VertexBuffer.cs b/MonoGame.Framework/Graphics/Vertices/VertexBuffer.cs index da9356de2a6..ee50db8401f 100644 --- a/MonoGame.Framework/Graphics/Vertices/VertexBuffer.cs +++ b/MonoGame.Framework/Graphics/Vertices/VertexBuffer.cs @@ -73,6 +73,10 @@ public VertexBuffer(GraphicsDevice graphicsDevice, VertexDeclaration vertexDecla /// Creates a new instance of /// /// The graphics device. + /// + /// The data type. + /// Must be a value type which implements the interface. + /// /// The number of vertices. /// Behavior options. /// is