diff --git a/MonoGame.Framework/Content/ContentManager.cs b/MonoGame.Framework/Content/ContentManager.cs
index da409193451..422945888c0 100644
--- a/MonoGame.Framework/Content/ContentManager.cs
+++ b/MonoGame.Framework/Content/ContentManager.cs
@@ -167,6 +167,7 @@ public ContentManager(IServiceProvider serviceProvider)
}
///
+ ///
/// The root directory the ContentManager will search for content in.
public ContentManager(IServiceProvider serviceProvider, string rootDirectory)
{
@@ -230,8 +231,8 @@ protected virtual void Dispose(bool disposing)
/// The type of asset to load.
///
///
- /// , , ,
- /// , , , ,
+ /// , , ,
+ /// , , , ,
/// and are all supported by default by the standard Content Pipeline
/// processor, but additional types may be loaded by extending the processor.
///
@@ -299,8 +300,8 @@ public virtual T LoadLocalized (string assetName)
/// The type of asset to load.
///
///
- /// , , ,
- /// , , , ,
+ /// , , ,
+ /// , , , ,
/// and are all supported by default by the standard Content Pipeline
/// processor, but additional types may be loaded by extending the processor.
///
diff --git a/MonoGame.Framework/Graphics/IGraphicsDeviceService.cs b/MonoGame.Framework/Graphics/IGraphicsDeviceService.cs
index 1ce8aa5efdc..4c639dfcdfa 100644
--- a/MonoGame.Framework/Graphics/IGraphicsDeviceService.cs
+++ b/MonoGame.Framework/Graphics/IGraphicsDeviceService.cs
@@ -29,7 +29,7 @@ public interface IGraphicsDeviceService
///
/// Raised when the has reset.
///
- ///
+ ///
event EventHandler DeviceReset;
///
diff --git a/MonoGame.Framework/Graphics/Vertices/VertexBuffer.cs b/MonoGame.Framework/Graphics/Vertices/VertexBuffer.cs
index da9356de2a6..ee50db8401f 100644
--- a/MonoGame.Framework/Graphics/Vertices/VertexBuffer.cs
+++ b/MonoGame.Framework/Graphics/Vertices/VertexBuffer.cs
@@ -73,6 +73,10 @@ public VertexBuffer(GraphicsDevice graphicsDevice, VertexDeclaration vertexDecla
/// Creates a new instance of
///
/// The graphics device.
+ ///
+ /// The data type.
+ /// Must be a value type which implements the interface.
+ ///
/// The number of vertices.
/// Behavior options.
/// is