From 2688a426fe4d003540b3c8e876346bc74c92143d Mon Sep 17 00:00:00 2001 From: Simon Naarmann Date: Fri, 14 Oct 2022 00:38:37 +0200 Subject: [PATCH] 0.9.48 --- doc/history.txt | 28 +++++++++++++++++++++++++++- src/net/version.d | 2 +- 2 files changed, 28 insertions(+), 2 deletions(-) diff --git a/doc/history.txt b/doc/history.txt index 5a2b4f61..5f4bcba5 100644 --- a/doc/history.txt +++ b/doc/history.txt @@ -1,12 +1,38 @@ Version history =============== +0.9.48 +------ + +2022-10-15 + +Don't cap level search results at 18, but show all results. Downside: Now, I +expect the search to be slow when you enter the first one-two letters. We'll +see what is worse and can still improve the search in the future. + +Always return to lobby after playing multiplayer with a single tribe, even +when that tribe hasn't fulfilled the hidden save requirement from +singleplayer. Lix has never properly supported 1-tribe multiplayer, but Lix +has never explicitly disallowed it either. + +The connection picker in the networking menu will now connect when you press +the generic Okay hotkey, in addition to the networking menu hotkey. + +Fixed option dialog's help text for the username option: All translations +explained ./data/user/yourname.txt, which is out of use since 2017. Now, +all translations explain ./user/options.sdl, the correct save file. + +Added FreeDesktop resources in ./data/desktop/ by Matthias Mailänder. Thanks! +I don't know yet where to put such resources (that aren't needed directly by +Lix while Lix is running) in the future; ./data/ is catch-all for now. + + 0.9.47 ------ 2022-08-11 -Add Swedish translation of the Lix user interface by Sanchez. +Add Swedish translation of the Lix user interface by Sanchez. Thanks! Fix #387: Update skill panel on tweak. Now, after shifting a skill assignment forward or backward by a single frame in the replay tweaker, the skill panel diff --git a/src/net/version.d b/src/net/version.d index a99d8ab1..9d80d0f1 100644 --- a/src/net/version.d +++ b/src/net/version.d @@ -12,7 +12,7 @@ import std.conv; import std.range; import std.string; -private immutable _gameVersion = Version(0, 9, 47); +private immutable _gameVersion = Version(0, 9, 48); const(Version) gameVersion() { return _gameVersion; } struct Version {