diff --git a/Content.Shared/Preferences/HumanoidCharacterProfile.cs b/Content.Shared/Preferences/HumanoidCharacterProfile.cs index 3edea4ccf19..ece9a82bb24 100644 --- a/Content.Shared/Preferences/HumanoidCharacterProfile.cs +++ b/Content.Shared/Preferences/HumanoidCharacterProfile.cs @@ -81,7 +81,8 @@ private HumanoidCharacterProfile( /// Copy constructor private HumanoidCharacterProfile(HumanoidCharacterProfile other) : this(other, new Dictionary(other.JobPriorities), - [..other.AntagPreferences], [..other.TraitPreferences], [..other.LoadoutPreferences]) + new List(other.AntagPreferences), new List(other.TraitPreferences), + new List(other.LoadoutPreferences)) { } @@ -103,7 +104,8 @@ public HumanoidCharacterProfile( IReadOnlyList loadoutPreferences) : this(name, flavortext, species, age, sex, gender, appearance, clothing, backpack, spawnPriority, new Dictionary(jobPriorities), preferenceUnavailable, - [..antagPreferences], [..traitPreferences], [..loadoutPreferences]) + new List(antagPreferences), new List(traitPreferences), + new List(loadoutPreferences)) { } @@ -128,9 +130,9 @@ public HumanoidCharacterProfile() : this( {SharedGameTicker.FallbackOverflowJob, JobPriority.High} }, PreferenceUnavailableMode.SpawnAsOverflow, - [], - [], - []) + new List(), + new List(), + new List()) { } @@ -157,9 +159,9 @@ public static HumanoidCharacterProfile DefaultWithSpecies(string species = Share {SharedGameTicker.FallbackOverflowJob, JobPriority.High} }, PreferenceUnavailableMode.SpawnAsOverflow, - [], - [], - []); + new List(), + new List(), + new List()); } // TODO: This should eventually not be a visual change only. @@ -210,7 +212,7 @@ public static HumanoidCharacterProfile RandomWithSpecies(string species = Shared new Dictionary { {SharedGameTicker.FallbackOverflowJob, JobPriority.High}, - }, PreferenceUnavailableMode.StayInLobby, [], [], []); + }, PreferenceUnavailableMode.StayInLobby, new List(), new List(), new List()); } public string Name { get; private set; }