From 28cd3befd97d207f2755db19534ecc61597575c5 Mon Sep 17 00:00:00 2001 From: DEATHB4DEFEAT Date: Sat, 27 Jan 2024 23:34:16 -0800 Subject: [PATCH] make mobs have to accelerate a bit to move or stop --- .../Movement/Components/MovementSpeedModifierComponent.cs | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/Content.Shared/Movement/Components/MovementSpeedModifierComponent.cs b/Content.Shared/Movement/Components/MovementSpeedModifierComponent.cs index b84c340855..465c4d092c 100644 --- a/Content.Shared/Movement/Components/MovementSpeedModifierComponent.cs +++ b/Content.Shared/Movement/Components/MovementSpeedModifierComponent.cs @@ -18,9 +18,11 @@ public sealed partial class MovementSpeedModifierComponent : Component public const float DefaultWeightlessModifier = 0.7f; public const float DefaultWeightlessAcceleration = 1f; - public const float DefaultAcceleration = 20f; - public const float DefaultFriction = 20f; - public const float DefaultFrictionNoInput = 20f; + // Parkstation-AcceleratingMovement Start + public const float DefaultAcceleration = 8f; + public const float DefaultFriction = 8f; + public const float DefaultFrictionNoInput = 8f; + // Parkstation-AcceleratingMovement End public const float DefaultBaseWalkSpeed = 3f; public const float DefaultBaseSprintSpeed = 5f;