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Player.java
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Player.java
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// package mini_project;
import java.util.*;
public class Player {
private ChessBoard board; // current board
private int color; // white = 0, black = 1
private String name; // player name
// constructor to choose color
public Player(int color) {
this.color = color;
}
// constructor to input name as well as color
public Player(int color, String name) {
this.color = color;
this.name = name;
}
// get board
private ChessBoard getBoard() {
return board;
}
// get color
public int getColor() {
return color;
}
// set color
public void setColor(int color) {
this.color = color;
}
// return enemy color
public int getEnemyColor() {
if (getColor() == 0) {
return 1;
} else {
return 0;
}
}
// get name
public String getName() {
return name;
}
// set name
public void setName(String name) {
this.name = name;
}
// get number of pieces remaining for player
public int getNumPiecesLeft() {
ArrayList<Piece> pieces = getBoard().getPieces(); // get current pieces
int numLeft = 0; // assume no pieces
for (Piece p : pieces) {
if (p.getColor() == color) { // if same color, increment numLeft
numLeft++;
}
}
return numLeft;
}
}