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Some mods that add particle does not working on dedicated server, but singleplayer world does work #1012
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Do you have the actual crash report because I see the render thread crash but it doesn't throw the error or stack trace. I'm curious if it's related to a mixin, similar to my problem #1004 since it also is a particle issue with Better Nether blowing up when connected to a server, but the client crashes, but the same world in single player does not. The mod that causes the crash does have it's own particle system. |
No my game does not crash, everything is fine it just the client side mod not working while playing on server, not sure if this small issue is related to yours or not |
It not crashing and not working could be many things, for starters you're using a custom launcher, and you also need to know first thing Su5eD is going to ask that you follow the mod template reporting and eliminate all mods apart from the ones with an issue to eliminate other mods interfering. Your mod list in your log is extensive. |
?? Im 100% sure im using only sinytra required loader and its dependencies and the particle mods |
Unless it's lying and reading cached entries your log file shows mod file lists for various other mods like terrablender, geckolib, etc which leads me to believe you have a bunch of other mods installed. Maybe that's default connector extras output for the compats there I honestly have not debugged much since my big giant modpack worked right out of the gate until I placed one single block after a month. |
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Minecraft version
1.20.1
Describe the bug
Fabric mod that adds particle does not work on dedicated server
Steps to reproduce
...
Logs
https://mclo.gs/dGByEj4
Additional context
Since the particle mods are client side, dedicated server side does not have any mods, just a clean fresh server
the mod ive tested: Particle Rain, Explosive Enhancement
javaw.exe.2024.04.16.-.05.11.31.23_3.mp4
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