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Material Recipe JSON

Princess edited this page Jan 25, 2021 · 7 revisions

Keys

type: Must be "tconstruct:material".
ingredient: Ingredient. The item to be associated with the material.
value: Integer. Defaults to 1. How many baseline "ingots" one ingredient is worth.
needed: Integer. Defaults to 1. How many ingredients are needed to equal value baseline "ingots".
material: MaterialId. The material to be associated with the item.

Example

{
  "type": "tconstruct:material",
  "ingredient": {
    "item": "minecraft:blaze_rod"
  },
  "value": 1,
  "needed": 1,
  "material": "tconstruct:blaze"
}
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