This documentation is intended for developers looking to create a custom web-based client that interacts with the Mirage server. Below are key tips, considerations, and best practices to ensure a smooth development process.
Familiarize yourself with the server's functionality and how it operates:
- Socket.IO: The server uses Socket.IO for real-time communication. Understand how to establish a connection and listen for events.
- Endpoints: Review the various Socket.IO events implemented on the server (like
connect
,disconnect
,send_message
, etc.) to know how your client should communicate with the server.
Create a connection to the server when your client initializes:
- Use the appropriate Socket.IO client library for your chosen front-end framework (like React, Vue, or plain JavaScript).
- Ensure you handle the connection events to manage the connection lifecycle (on connect, disconnect, and errors).
- User Information: Make sure to retrieve and manage user information effectively. This can be done through user inputs or a user profile.
- Local Storage: Consider using local storage to save user preferences and messages. This way, users can have a seamless experience, even when the server is restarted.
Create an intuitive user interface for room management:
- Create Room: Provide a UI element for users to create new rooms, ensuring to validate inputs (room name and username).
- Join/Leave Room: Create a simple mechanism to join or leave rooms. Reflect these changes in the UI in real-time using Socket.IO events.
Design the messaging functionality carefully:
- Sending Messages: Implement a messaging input box for users to send messages to a room. Include error handling for empty messages or missing data.
- Receiving Messages: Set up listeners for incoming messages to update the chat interface in real-time. Consider implementing message IDs for efficient message tracking.
- Display Messages: Design a clean layout to display messages, including timestamps and sender names. Ensure that the UI is user-friendly and visually appealing.
Display a list of users in the room:
- Use the
get_users_in_room_route
event to fetch and display the list of users currently in the room. - Update the user list in real-time as users join or leave.
Consider adding a section in the UI to display server metrics:
- Use the
get_metrics
event to fetch and present server statistics such as total pings and today's pings. This can help users understand server performance.
- Feedback Mechanisms: Provide visual feedback for user actions (like room creation, message sent, etc.) using notifications or toast messages.
- Responsive Design: Ensure the web client is responsive, so it looks good on various devices, including desktops and mobile devices.
- Error Handling: Implement robust error handling to inform users of any issues (like trying to create a room that already exists).
- Regularly test your client for bugs and usability issues. Use debugging tools available in browsers to track down issues.
- Consider testing the client with multiple users to see how it handles concurrent connections.
By following this guide, you will create a web-based client that enhances user experience while interacting with the Mirage server. Always remember to iterate on feedback and improve the client based on user needs and preferences. Happy coding!