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Increases temperature on ios devices #134
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@RollinSafary What is the rate of messages on your client socket? If your client is sending and/or receiving a large number of messages per second and doing a lot of processing, then it can use up CPU which I guess could cause heating. I haven't heard about such issue before so I suspect it may be specific to your use case. Note though that even highly optimized games like agar.io cause my laptop to overheat because they have a very high message rate. |
The main situation is following: The most strange part for me is, that even for old android devices socket cluster doesn't make so much energy usage. Tested device was nexus 4 and nexus 5. The main conclusion is that something wrong in workflow of socket cluster for safari. Because on chrome webView it works just fine. |
Hi, i'm developing a game that is using socketcluster for connection to server. So ios devices are getting hot very quickly because of this. After turning off socket connections module in my game temperature become normal. So please check why is this happening and is there any way to fix it?
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