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Currently, the --device flag only supports two options: cpu and cuda. However, cuda is not available on MacOS, leaving cpu as the only option, which is significantly slower.
MacOS users can leverage the Metal Performance Shaders (MPS) backend for GPU acceleration, which greatly speeds up processing.
Please add support for --device mps to enable GPU acceleration on MacOS.
As a temporary solution, I am manually hardcoding the value in the environment folder, but this is a dirty hack and not maintainable.
Adding mps support natively would improve usability and performance for MacOS users.
The text was updated successfully, but these errors were encountered:
Currently, the
--device
flag only supports two options:cpu
andcuda
. However,cuda
is not available on MacOS, leavingcpu
as the only option, which is significantly slower.MacOS users can leverage the Metal Performance Shaders (MPS) backend for GPU acceleration, which greatly speeds up processing.
Please add support for
--device mps
to enable GPU acceleration on MacOS.As a temporary solution, I am manually hardcoding the value in the environment folder, but this is a dirty hack and not maintainable.
Adding
mps
support natively would improve usability and performance for MacOS users.The text was updated successfully, but these errors were encountered: