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A* Pathfinding for Title Based Game #6

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andreimesquita opened this issue May 27, 2019 · 0 comments
Open

A* Pathfinding for Title Based Game #6

andreimesquita opened this issue May 27, 2019 · 0 comments
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Blocked This issue cannot be implemented until its dependencies are fulfilled. Improvement Enhancement of an existent feature.

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@andreimesquita
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Depends on Dijkstra Pathfinding for Title Based Game.

Create an implementation of the A* algorithm that works on a bidimensional map.
The same code written on the Dijkstra implementation can be reused here, but we need take an heuristic into consideration.

@andreimesquita andreimesquita added Improvement Enhancement of an existent feature. Blocked This issue cannot be implemented until its dependencies are fulfilled. labels May 27, 2019
@andreimesquita andreimesquita added this to the Pathfinding milestone Feb 19, 2020
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Labels
Blocked This issue cannot be implemented until its dependencies are fulfilled. Improvement Enhancement of an existent feature.
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