A* Pathfinding for Title Based Game #6
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Blocked
This issue cannot be implemented until its dependencies are fulfilled.
Improvement
Enhancement of an existent feature.
Milestone
Depends on Dijkstra Pathfinding for Title Based Game.
Create an implementation of the A* algorithm that works on a bidimensional map.
The same code written on the Dijkstra implementation can be reused here, but we need take an heuristic into consideration.
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