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uimd.ini
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[Sidebar] ;PBS
HarvesterCounter.Show=yes ;矿车指示器
PowerDelta.Show=yes ;电力指示器
ProducingProgress.Show=no ;yes ;生产进度指示器
;需要自行在sidec0x.mix中添加tab0xpp.shp
;x对应的是生产项目,0为生产建筑,1为防御建筑,2为步兵,3为载具) 作为生产进度的素材。
[ToolTips]
ExtendedToolTips=yes
;;;[ToolTips]
;;;ExtendedToolTips=no
;以下紫球颜色序列,需配合GameOptions,如果使用记得删除下面那个MO原生态的
[Colors]
Count=16 ;;;14
;Blue
Slot1.ColorScheme=NeonBlue
Slot1.DisplayColor=0,150,255
;Sky
Slot2.ColorScheme=Sky
Slot2.DisplayColor=145,180,255
;Aqua
Slot3.ColorScheme=LightBlue
Slot3.DisplayColor=0,255,255
;Red
Slot4.ColorScheme=Red
Slot4.DisplayColor=255,0,0
;Crimson
Slot5.ColorScheme=Crimson
Slot5.DisplayColor=178,0,66
;Orange
Slot6.ColorScheme=Orange
Slot6.DisplayColor=255,132,0
;Purple
Slot7.ColorScheme=Purple
Slot7.DisplayColor=120,81,169
;Magenta
Slot8.ColorScheme=Magenta
Slot8.DisplayColor=208,0,255
;Green
Slot9.ColorScheme=DarkGreen
Slot9.DisplayColor=61,200,180
;Teal ;墨绿
Slot10.ColorScheme=Teal
Slot10.DisplayColor=0,128,128
;海玻蓝
Slot11.ColorScheme=GlassBlue
Slot11.DisplayColor=150,223,206
;Lime
Slot12.ColorScheme=Green
Slot12.DisplayColor=1,255,0
;Yellow
Slot13.ColorScheme=Gold
Slot13.DisplayColor=255,216,0
;Brown
Slot14.ColorScheme=Russet
Slot14.DisplayColor=178,103,50
;二次元粉
Slot15.ColorScheme=Pink2D
Slot15.DisplayColor=255,209,224
;深灰色
Slot16.ColorScheme=Grey
Slot16.DisplayColor=128,128,128
;;;;;;;;Mental Omega 3.3.6 UI CONTROL FILE;;;;;;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[VersionInfo]
Name=Mental Omega
Version=3.3.6
[AdvancedCommandBar]
ButtonList=Team01,Team02,TypeSelect,Deploy,Guard,PlanningMode,Stop,Cheer
[MultiplayerAdvancedCommandBar]
ButtonList=Team01,Team02,TypeSelect,Deploy,Guard,PlanningMode,Stop,Beacon,Cheer
[UISettings]
SinglePlayerButton=hide
ShowDebugCampaigns=no
CampaignList=yes
CampaignListSize=12
NetworkButton=hide
WWOnlineButton=hide
CampaignButton=show
MoviesAndCreditsButton=hide
SneakPeeksButton=hide
SkirmishButton=hide
PlayMoviesButton=hide
ViewCreditsButton=hide
Color.Text=233,233,233
Color.Button.Text=233,233,233
Color.Label.Text=233,233,233
Color.List.Text=233,233,233
Color.Combobox.Text=233,233,233
Color.Observer.Text=233,233,233
Color.Groupbox.Text=233,233,233
Color.Slider.Text=233,233,233
Color.Edit.Text=233,233,233
Color.Border1=123,123,123
Color.Border2=123,123,123
Color.Disabled=143,143,143
Color.Button.Disabled=143,143,143
Color.Selection=123,32,123
QuickExit=yes
[ToolTips]
ExtendedToolTips=no
[LoadingScreen]
DisableEmptySpawnPositions=no
;[Colors]
;Count=14
;
;;Teal
;Slot1.ColorScheme=Teal
;Slot1.DisplayColor=0,128,128
;
;;Red
;Slot2.ColorScheme=Red
;Slot2.DisplayColor=255,0,0
;
;;Aqua
;Slot3.ColorScheme=LightBlue
;Slot3.DisplayColor=0,255,255
;
;;Lime
;Slot4.ColorScheme=Green
;Slot4.DisplayColor=1,255,0
;
;;Purple
;Slot5.ColorScheme=Purple
;Slot5.DisplayColor=120,81,169
;
;;Yellow
;Slot6.ColorScheme=Gold
;Slot6.DisplayColor=255,216,0
;
;;Blue
;Slot7.ColorScheme=NeonBlue
;Slot7.DisplayColor=0,150,255
;
;;Orange
;Slot8.ColorScheme=Orange
;Slot8.DisplayColor=255,132,0
;
;;Magenta
;Slot9.ColorScheme=Magenta
;Slot9.DisplayColor=208,0,255
;
;;Brown
;Slot10.ColorScheme=Russet
;Slot10.DisplayColor=178,103,50
;
;;Green
;Slot11.ColorScheme=DarkGreen
;Slot11.DisplayColor=61,200,180
;
;;Crimson
;Slot12.ColorScheme=Crimson
;Slot12.DisplayColor=178,0,66
;
;;Sky
;Slot13.ColorScheme=Sky
;Slot13.DisplayColor=145,180,255
;
;;;;END BASIC SKIRMISH COLORS
;
;;Observer
;Observer.DisplayColor=255,255,255
;Observer.ColorScheme=LightGrey
;Observer.Tooltip=STT:PlayerColorObserver
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;;;;;;;;; END OF UI FILE
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;