Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Persona 4 Golden: Gamepad input not working while window is out of focus #236

Open
yamaan93 opened this issue Jan 8, 2025 · 2 comments
Open

Comments

@yamaan93
Copy link

yamaan93 commented Jan 8, 2025

I have Gamepad input set to enabled and for Window Management I have continue rendering enabled. For Window layering It's set to "no preference" and treat foreground as active disabled. When my game window isn't in focus my gamepad input isn't working even though it should, but the game does keep rendering as expected.

@Kaldaien
Copy link
Member

Sorry, I missed your issue initially.

There are two potential reasons for this, the game may use Windows.Gaming.Input (which was designed by Microsoft to not support background input) or it is using Steam Input.

I don't think that this game uses WGI, even on Microsoft Store, so that leaves only Steam Input. Valve has designed Steam Input to not work unless the game window is active. SK can usually workaround that, as long as you leave Steam integration enabled, but I suspect you can just as easily disable Steam Input and then turn on Special K's Xbox mode (assuming you have a PlayStation controller).

@yamaan93
Copy link
Author

I use an xbox controller and I had steam input disabled prior. I enabled steam input and it fixed my issue. I'm not sure if you intend to support this feature with WGI but if not I think this issue can be closed

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants