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oauth2.go
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oauth2.go
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package main
import (
"encoding/json"
"errors"
// "golang.org/x/oauth2"
"github.com/Sikian/oauth2"
"io/ioutil"
"log"
"math/rand"
"net/http"
)
var (
oauthClientSecret string
oauthClientId string
scope string = "sc2.profile"
oauthCodeTimeout int64
oauthRedirectUri string
response_type string = "code"
state_length int = 64
protocol string = "https"
oauth_host string = "battle.net"
api_host string = "api.battle.net"
authorize_uri = "/oauth/authorize"
token_uri = "/oauth/token"
api_uris = map[string]string{
"profile": "/account/user/id",
"battletag": "/account/user/battletag",
"sc2.profile": "/sc2/profile/user",
}
)
type OAuthRequest struct {
state string
code string
token *oauth2.Token
region BattleNetRegion
config *oauth2.Config
conn *ClientConnection
}
type BnetServerResponse struct {
Status string `json:"status"`
Code int `json:"code"`
Message string `json:"message"`
}
type BnetInfo struct {
AccountId int `json:"id"`
Battletag string `json:"battletag"`
Characters []Sc2Char `json:"characters"`
}
type Sc2Char struct {
ProfileId int `json:"id"`
Realm int `json:"realm"`
DisplayName string `json:"displayname"`
ClanTag string `json:"clantag"`
Portrait struct {
// Offset int `json:"offset"`
X int `json:"x"`
Y int `json:"y"`
W int `json:"w"`
H int `json:"h"`
Url string `json:"url"`
} `json:"portrait"`
Career struct {
PrimaryRace string `json:"primaryrace"`
} `json:"career"`
}
func (oar *OAuthRequest) RequestPermission() (url string, state string) {
oar.config = &oauth2.Config{
ClientID: oauthClientId,
ClientSecret: oauthClientSecret,
Scopes: []string{"sc2.profile"},
RedirectURL: oauthRedirectUri,
Endpoint: oauth2.Endpoint{
AuthURL: EndpointUrl(authorize_uri, oar.region),
TokenURL: EndpointUrl(token_uri, oar.region),
},
}
oar.state = RandState(state_length)
url = oar.config.AuthCodeURL(oar.state, oauth2.AccessTypeOffline)
return url, oar.state
}
func (oar *OAuthRequest) RequestToken() (token *oauth2.Token, err error) {
oar.token, err = oar.config.AuthenticatedExchange(oauth2.NoContext, oar.code)
return oar.token, err
}
func RandState(length int) (state string) {
const chars = "ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890abcdefghijklmnopqrstuvwxyz"
buf := make([]byte, length)
for j := 0; j < length; j++ {
buf[j] = chars[rand.Intn(len(chars))]
}
return string(buf)
}
func (oar *OAuthRequest) AuthGet(url string, access_token string) *http.Response {
client := new(http.Client)
r, _ := http.NewRequest("GET", url, nil)
AuthHeaders(r, access_token)
resp, err := client.Do(r)
// defer resp.Body.Close()
if err != nil {
log.Fatal(err)
}
return resp
}
// Proxy for profile
func (oar *OAuthRequest) GetProfile() (bnetinfo BnetInfo, err error) {
if oar.token == nil {
err = errors.New("Don't have a token.")
} else {
resp := oar.AuthGet(ApiUri(api_uris["profile"], oar.region), oar.token.AccessToken)
// io.Copy(os.Stdout, resp.Body)
defer resp.Body.Close()
b, _ := ioutil.ReadAll(resp.Body)
err = json.Unmarshal(b, &bnetinfo)
}
return bnetinfo, err
}
// Proxy for sc2 profile
func (oar *OAuthRequest) GetSC2Profile() (sc2char Sc2Char, err error) {
var bnetinfo BnetInfo
var bnetstatus BnetServerResponse
if oar.token == nil {
err = errors.New("Don't have a token.")
} else {
resp := oar.AuthGet(ApiUri(api_uris["sc2.profile"], oar.region), oar.token.AccessToken)
// io.Copy(os.Stdout, resp.Body)
defer resp.Body.Close()
b, _ := ioutil.ReadAll(resp.Body)
err = json.Unmarshal(b, &bnetinfo)
if err == nil {
if len(bnetinfo.Characters) == 0 {
err = json.Unmarshal(b, &bnetstatus)
log.Println(bnetstatus.Status)
if bnetstatus.Status == "nok" {
if bnetstatus.Code == 500 {
err = errors.New("Battle.net Server Internal Error. Please try again later.")
}
} else {
err = errors.New("No characters found for this region.")
}
} else {
sc2char = bnetinfo.Characters[0]
}
}
}
return sc2char, err
}
func AuthHeaders(r *http.Request, access_token string) {
r.Header.Add("Authorization", "Bearer "+access_token)
}
func ApiUri(file string, region BattleNetRegion) string {
return protocol + "://" + region.ApiDomain() + file
}
func EndpointUrl(file string, region BattleNetRegion) string {
return protocol + "://" + region.Domain() + file
}
/*
* Eros helper
*
*/
// Requests token and fetches the SC2 profile
func (oar *OAuthRequest) getCharInfo(code string) (char Sc2Char, proto_char *BattleNetCharacter, err error) {
oar.code = code
oar.conn.logger.Println("Requesting OAuth token.")
oar.RequestToken()
oar.conn.logger.Println("Adding new battlenet character.")
char, proto_char, err = AddOAuthProfile(oar)
if err != nil {
return
} else {
delete(activeOAuths, oar.state)
}
return
}
// Gets the SC2 profile for an authorized request
func AddOAuthProfile(oar *OAuthRequest) (profile Sc2Char, character *BattleNetCharacter, err error) {
profile, err = oar.GetSC2Profile()
if err != nil {
// oar.conn.logger.Println(err)
return
}
region := oar.region
subregion := profile.Realm
id := profile.ProfileId
name := profile.DisplayName
count, err := dbMap.SelectInt("SELECT COUNT(*) FROM battle_net_characters WHERE Region=? and SubRegion=? and ProfileId=?", region, subregion, id)
if err != nil {
err = ErrDatabaseRead
return
}
// TODO: Change this to a more intelligent query instead of two queries
if count > 0 {
// Check if profile is disabled
count, err = dbMap.SelectInt("SELECT COUNT(*) FROM battle_net_characters WHERE Region=? and SubRegion=? and ProfileId=? and Enabled=?", region, subregion, id, false)
if err != nil {
oar.conn.logger.Println(err)
err = ErrDatabaseRead
return
}
if count == 0 {
// Profile exists and is already enabled
err = ErrCharacterAlreadyExists
return
}
}
character = NewBattleNetCharacter(region, subregion, id, name)
character.ClientId = &oar.conn.client.Id
character.IsVerified = true
character.Enabled = true
if err != nil {
oar.conn.logger.Println(err)
err = ErrCommunicatingWithBattleNet
return
}
if count == 0 {
// Insert the character if it's a new one
oar.conn.logger.Println("Inserting new character.")
err = dbMap.Insert(character)
} else {
// count, err = dbMap.Update(character)
oar.conn.logger.Println("Reenabling character.")
_, err = dbMap.Exec("UPDATE battle_net_characters SET Enabled=?, CharacterName=?, ClientId=? WHERE Region=? and SubRegion=? and ProfileId=?",
true, name, oar.conn.client.Id, region, subregion, id)
}
if err != nil {
oar.conn.logger.Println("Error inserting character", err)
err = ErrDatabaseWrite
return
}
// This should be its own function
characterCache.Lock()
characterCache.characterIds[character.Id] = character
characterCache.profileIds[character.ProfileIdString()] = character
characterCache.Unlock()
delete(clientCharacters, oar.conn.client.Id)
return
}