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stellarium-1.1.1-qt6-win64.exe show only blank / black screen #2803
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Thanks for adding your first issue to Stellarium. If you have questions, please do not hesitate to contact us. |
Does pressing F11 twice make it work? |
Pressing F11 twice works, with and without startup option --opengl-compat |
It seems the Radeon HD is blacklisted from OpenGL use by Qt6, and falls back to Mesa. Use a Qt5-based build (version 0.22.4) for better performance. |
This would be strange: it isn't present in the blacklist. |
There must be a reason why the logfile says Mesa/OpenGL3.0. And I agree, we should build a more recent Mesa now that could offer 3.3CoreProfile. |
Of course there must be, but I don't think the hypothesis of blacklist is plausible due to what's actually present in the blacklist. Is there any way to enable more logging to find out what's going on? BTW, I have reproduced this problem on... Wine! Here I get OpenGL 4.6 on Intel UHD Graphics 620, not software rendering. |
I have the same problem. F11 works. But there is another problem. When I zoom into the moon, planets or deep sky objects which are extended like galaxies they disappear at a certain zoom level. There is only the background to be seen. This is independent whether I activate atmosphere or not. |
This is a separate problem, to be treated in another issue. |
Created a new issue |
Please check the fresh version (development snapshot) of Stellarium: |
Press F11 twice. It's a bug.Hans--Diese Nachricht wurde von meinem Android Mobiltelefon mit WEB.DE Mail gesendet.Am 20.11.22, 09:54 schrieb "Alexander V. Wolf" ***@***.***>:
Please check the fresh version (development snapshot) of Stellarium: https://github.com/Stellarium/stellarium-data/releases/tag/weekly-snapshot
—Reply to this email directly, view it on GitHub, or unsubscribe.You are receiving this because you commented.Message ID: ***@***.***>
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According this report the issue is fixed now |
Please more details |
On Windows this version starts with black screen. When I press F11 - full screen mode on and off - it works. There is a bug report you may find in the Stellarium forum.--Diese Nachricht wurde von meinem Android Mobiltelefon mit WEB.DE Mail gesendet.Am 24.11.22, 15:07 schrieb "Alexander V. Wolf" ***@***.***>:
Press F11 twice. It's a bug.
Please more details
—Reply to this email directly, view it on GitHub, or unsubscribe.You are receiving this because you commented.Message ID: ***@***.***>
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Oh, I did not see your previous mail. Then I was referring to the previous version.Sorry.--Diese Nachricht wurde von meinem Android Mobiltelefon mit WEB.DE Mail gesendet.Am 24.11.22, 15:07 schrieb "Alexander V. Wolf" ***@***.***>:
Press F11 twice. It's a bug.
Please more details
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Please check the fresh version (development snapshot) of Stellarium: |
Update on modernizing Mesa:
|
Please check the fresh version (development snapshot) of Stellarium: |
Shall I write these instructions into the wiki, and we close this? Or does sb want to build Mesa with the usual filenames to avoid setting environment variables? (These could be set on the fly when --mesa-mode is called) |
Why not simply include whatever is needed into the distribution? These instructions are just a kludge that the users shouldn't need. |
Agreed. There are still 2 options. These existing files as outlined (instead of Qt's outdated opengl32sw.dll), with changes in the --mesa-mode call to set envvars, or build new Mesa libs from sources with the names like opengl32sw.dll. The first is easier IMO and could go into 23.1. We may need to add whatever license/acknowledgment is required to include modern Mesa. @alex-w ? |
Probably including modern Mesa into installation package will be best solution |
Argh, and just now this method above does not work any longer... (tried Mesa 22.3.1 and 23.0.0) |
Tested with 23.1.17, and it works. Mesa23 delivers OpenGL 4.5 CoreProfile. We can set the envvars in the CLI wrapper. But the 3 relevant DLLs should be placed into the repo somewhere, and the installer creator should pack then those instead of the outdated Mesa which Qt provides. @alex-w where to put the DLLs? |
@gzotti please see rules in appveyor.yml file |
I am afraid I have no idea what to do :-( Please get involved in #3409. |
Hello @tflyer-rgb! Please check the fresh version (development snapshot) of Stellarium: |
Hello @tflyer-rgb! Please check the latest stable version of Stellarium: |
Expected behavior
Show normal sky view after starting the program and not only a blank / black screen
Actual behavior
The application show only a blank / black screen after startup.
Steps to reproduce
Upgrade from version stellarium-1.22.3-win64.exe to stellarium-1.1.1-qt6-win64.exe
I try to start the application in normal, MESA and ANGLE mode always with the same result. The same result was with version 1.1, 1.0 works fine.
Stellarium version: stellarium-1.1.1-qt6-win64.exe
Operating system: Windows 10 21H2 (Build 19044.2130)
Graphics card: AMD Radeon HD 6700M
Screen type: Notebook LCD resolution 1366 x 768
log.txt
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