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Oculars have separate star scale settings? #3498

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Atque opened this issue Nov 7, 2023 · 6 comments
Closed

Oculars have separate star scale settings? #3498

Atque opened this issue Nov 7, 2023 · 6 comments
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not a bug This is not a bug, it's a feature

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@Atque
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Atque commented Nov 7, 2023

Appearantly, the Oculars plugin and its different functionalities override the star settings. If I set absolute/relative scale to 1.5/0.5, the Oculars plugin will keep the 1.0/1.0. It would make more sense if the Oculars plugin had not separate star settings.

@alex-w
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alex-w commented Nov 7, 2023

Did you see it for Eyepiece or Sensor mode?

@Atque
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Atque commented Nov 7, 2023

I see it in both modes.

@alex-w
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alex-w commented Nov 7, 2023

Please describe steps to reproduce the issue

@Atque
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Atque commented Nov 7, 2023

It's not an issue, it's a feature. However, I find it a nuisance.

  1. Change the absolute and relative scales of stars to e.g. 1.5 and 0.5 respectively.
  2. Open Oculars (eyepiece or sensor). The stars will have different values now (1.00/1.00 by default).

What I wish for, is that the absolute and relative scales aren't stored separately when using Oculars. I get that some users want to use very small stellar disks to simulate the view through an eyepiece, but I would like to see that as a separate option then. ("Use main program's option for stars" or something.)

@gzotti
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gzotti commented Nov 7, 2023

The Oculars plugin has separate settings, very much for a reason. The current state works. Setting star scales is usually a one-time effort of user preferences. We will not go back here! Rather (if not done) even have separate sets for eyepiece and sensor. Often photos have smaller stars than the user would expect, and it may be difficult to orient on a photo.

@gzotti gzotti added the not a bug This is not a bug, it's a feature label Nov 7, 2023
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github-actions bot commented Nov 7, 2023

This is not a bug! This is a feature...

@github-actions github-actions bot closed this as completed Nov 7, 2023
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Labels
not a bug This is not a bug, it's a feature
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