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Is your feature request related to a problem? Please describe.
Found while preparing a script: I'd like to show an image insert in the sky. There is ScreenImage and SkyImage.
Only the former can show effects like fade-in or fade-out, or even grow from a spot.
The SkyImage can be loaded and appears/disappears suddenly, which may look ugly under some circumstances.
Describe the solution you'd like
I am investigating options to let a SkyImage smooth in gradually. Unfortunately this is concerning the ill-documented StelSkyLayer/MultilevelJsonBase/StelSkyImageTile family.
It appears that StelSkyImageTile::drawTile() would already apply a fader on first show of an image. However, I never can see this in action. And then once run, it is never fading out. Is this the place to play around with? Or rather StelSkyImageTile::draw() with its currently unused opacity?
Describe alternatives you've considered
ScreenImage. It is OK on a flat sceen, but not in a dome planetarium.
Additional context
None currently.
The text was updated successfully, but these errors were encountered:
Is your feature request related to a problem? Please describe.
Found while preparing a script: I'd like to show an image insert in the sky. There is ScreenImage and SkyImage.
Only the former can show effects like fade-in or fade-out, or even grow from a spot.
The SkyImage can be loaded and appears/disappears suddenly, which may look ugly under some circumstances.
Describe the solution you'd like
I am investigating options to let a SkyImage smooth in gradually. Unfortunately this is concerning the ill-documented StelSkyLayer/MultilevelJsonBase/StelSkyImageTile family.
It appears that StelSkyImageTile::drawTile() would already apply a fader on first show of an image. However, I never can see this in action. And then once run, it is never fading out. Is this the place to play around with? Or rather StelSkyImageTile::draw() with its currently unused opacity?
Describe alternatives you've considered
ScreenImage. It is OK on a flat sceen, but not in a dome planetarium.
Additional context
None currently.
The text was updated successfully, but these errors were encountered: