Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Polygon boundary disappears when either flip scene button is selected #4104

Open
84Park opened this issue Jan 27, 2025 · 4 comments
Open

Polygon boundary disappears when either flip scene button is selected #4104

84Park opened this issue Jan 27, 2025 · 4 comments
Labels
importance: medium A bit annoying, minor miscalculation, but no crash

Comments

@84Park
Copy link

84Park commented Jan 27, 2025

I use a custom polygon boundary which works and displays a pink line around the boundary, unless flip scene button is pushed.

Expected Behaviour

Example: Geneva landscape — Pink boundary line should stay displayed when flip scene button is pushed.

Actual Behaviour

Example: Geneva landscape — Pushing one flip scene button causes pink boundary line to not show. Pushing both flip scene buttons restores polygon boundary line.

Steps to reproduce

Choose a landscape with a polygon boundary. Click one flip scene button and polygon boundary will not show.

System

  • Stellarium version: <Name of downloaded installable file?>
  • Operating system: Mac Sequoia and PC Win11
  • Graphics Card: <Mac, Intel>
  • Screen type (if applicable): Resolution, HighDPI, scaling

Logfile

If possible, attach the logfile log.txt from your user data directory. Look into the Guide for its location.

@gzotti gzotti added the importance: medium A bit annoying, minor miscalculation, but no crash label Jan 27, 2025
@gzotti
Copy link
Member

gzotti commented Jan 27, 2025

Something happened with the SphericalRegions. Recently someone complained the horizons are not allowed to go below zero degrees. This also used to work. Can you test this with a Qt5-based build of 24.4?

@84Park
Copy link
Author

84Park commented Jan 30, 2025 via email

@gzotti
Copy link
Member

gzotti commented Jan 30, 2025

OK, thanks.

@alex-w
Copy link
Member

alex-w commented Feb 3, 2025

Probably issue #4022 is related

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
importance: medium A bit annoying, minor miscalculation, but no crash
Development

No branches or pull requests

3 participants