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Our current method of filling 2D-polygons only works reliably for convex shapes at the moment. We really need to implement an alternate method, most likely by breaking down each polygon into triangles and then filling the new triangles.
The text was updated successfully, but these errors were encountered:
Our current method of filling 2D-polygons only works reliably for convex shapes at the moment. We really need to implement an alternate method, most likely by breaking down each polygon into triangles and then filling the new triangles.
The text was updated successfully, but these errors were encountered: