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Hello, I checked out the closed issues related to square badges, and tried to initialize the CircleViewRenderer, but the badges are still square on both iOS and Android. I'm on the latest stable version of xamarin, latest version of BadgeView. Any ideas what else could be causing this?
Example of my AppDelegate on iOS
public override bool FinishedLaunching(UIApplication app, NSDictionary options)
{
global::Xamarin.Forms.Forms.Init();
// Some more code here
CircleViewRenderer.Initialize();
return base.FinishedLaunching(app, options);
}
Example of what I'm seeing:
The text was updated successfully, but these errors were encountered:
For anyone still stuck on this, I did create a simple workaround. Since BadgeView is essentially only a CircleView and a Label packaged up inside a Grid, I just used this structure manually in my xaml, and set CornerRadius on the CircleView:
You can play around with the margins and the alignment, but that got me the corner radius I was looking for. I'm going to leave this issue open though just in case, since there does seem to be a problem with <views:BadgeView ... /> getting the corner radius even when the circleview renderer is initialized/linked. Nevertheless super cool plugin @SuavePirate thank you for your hard work!
Hello, I checked out the closed issues related to square badges, and tried to initialize the CircleViewRenderer, but the badges are still square on both iOS and Android. I'm on the latest stable version of xamarin, latest version of BadgeView. Any ideas what else could be causing this?
Example of my AppDelegate on iOS
Example of what I'm seeing:
The text was updated successfully, but these errors were encountered: