Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Dynamic tiles generation #1

Open
Apolixit opened this issue Dec 28, 2023 · 0 comments
Open

Dynamic tiles generation #1

Apolixit opened this issue Dec 28, 2023 · 0 comments

Comments

@Apolixit
Copy link
Member

Tiles will be build with 3 components variations

  1. Base tile type (grass, mountains, forest etc)
  2. Prefabs objects on top
  • Rarity = 0 (normal) => One prefab
  • Rarity = 1 (rare) => Two prefabs
  • Rarity = 3 (epic) => Three prefabs
  1. Tiles borders
  • No patterns => no borders
  • Delta pattern => Blue border
  • Line pattern => Orange border
  • Ypsilon pattern => Cyan border
@Apolixit Apolixit added the Unity label Dec 29, 2023
@Apolixit Apolixit added this to the Sub0 Thailand 2023 milestone Dec 29, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

1 participant