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I built LittleSixteen but I had only the C64 keyboard.
The keyboards are very similar, but the C64 keyboard doesn't work with the C16.
I found this article https://www.amigalove.com/viewtopic.php?t=1181
and I resoldered the wires on the PCB keyboard to C16 standard colors.
It works fine, but it has some limitations.
Restore key doesnt work, Right Shift is ESCape , + is cursor down (!) , - is cursor up, pound is cursor left , clr is cursor right,
@ is - , up arrow is +, left arrow is Home , cursor left/right is pound, cursor up/down is @.
I found another article https://www.pagetable.com/?p=1050
and based on that I remapped the keys in the ROM layout to the C64 layout with the exception
right shift and left arrow.
This solution does not work when the program reads the keys directly, but eg. FB16 ( filebrowser 16 ) works fine with my SD2IEC
use at your own risk :-)
The text was updated successfully, but these errors were encountered:
I built LittleSixteen but I had only the C64 keyboard.
The keyboards are very similar, but the C64 keyboard doesn't work with the C16.
I found this article
https://www.amigalove.com/viewtopic.php?t=1181
and I resoldered the wires on the PCB keyboard to C16 standard colors.
It works fine, but it has some limitations.
Restore key doesnt work, Right Shift is ESCape , + is cursor down (!) , - is cursor up, pound is cursor left , clr is cursor right,
@ is - , up arrow is +, left arrow is Home , cursor left/right is pound, cursor up/down is @.
I found another article
https://www.pagetable.com/?p=1050
and based on that I remapped the keys in the ROM layout to the C64 layout with the exception
right shift and left arrow.
This solution does not work when the program reads the keys directly, but eg. FB16 ( filebrowser 16 ) works fine with my SD2IEC
use at your own risk :-)
The text was updated successfully, but these errors were encountered: