- Elevator systems will now validate saved controller positions when the chunk they are in gets loaded
- Added Japanese translations (thanks to Konuma Takaki!)
- Added Korean translations (thanks to park-cheolwoo!)
- Fixed mixin error
- Fixed issues with block updates when removing/placing elevator cabin
- Improved compatibility with Embeddium, Iris, Oculus, Rubidium, and Sodium
- Fixed elevator placing random blocks instead of air when mods shift vanilla block ids
- Fixed some blocks like doors not being updated after being moved with the elevator
- Fixed crash when a cabin block's rendering depends on the biome
- Updated Russian and Ukrainian translations (thanks to dnrovs!)
- Render distance for moving elevators is now based on actual render distance rather than fixed 300 blocks
- Small optimizations when rendering elevators
- Fixed rare crash when calculating light value for elevator blocks
- Fixed crash when removing a floor right after remote elevator panel caching
- Added Simplified Chinese and Traditional Chinese translation (thanks to SheepYhangCN!)
- Fixed some of the French translations (thanks to OptimusZeGaming!)
- Created a separate sound entry for when the elevator arrives, so it can be changed by resource packs
- Added additional checks for the remote elevator panel
- Fixed crash when breaking the block a remote elevator panel is bound to
- Fixed neighboring blocks not properly getting updated when an elevator arrives
- Fixed error when trying to move block entities on a dedicated server
- Elevator cabins can now contain block entities
- Remote elevators panels can be used inside elevator cabins
- Fixed double faces getting rendered for blocks like glass
- Fixed rare crash when updating from older versions
- Fixed rendering offsets inside the elevator controller's gui
- Fixed rare crash with Cracker's Wither Storm Mod
- Update Russian translations (thanks to vanja-san!)
- Updated to core library 1.1