A GUI program to edit the overworld areas of EarthBound, written in Python.
Edits CoilSnake projects.
- Edit object data in-program (such as NPC data)
- Select and edit multiple objects at once
- Convert PNG files to tilesets and place them visually
- Undo/redo almost everything
- Leave comments on some objects
- Rearrange minitiles in tilesets
- Preview foreground-layer graphics
- Add, delete, export, and import palettes
- Draw collision directly onto the map
Stable release executables for Windows and Linux are available in the releases tab. MacOS users will have to download the source code themselves. See DEVELOPMENT.md.
If you want development builds, you can get the latest one from nightly.link here. Note that these may contain bugs and unfinished features! You can also access development builds on GitHub here by opening the workflow run you want.