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config.lua
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Config = {}
Config.Difficult = {
['easy'] =
{
minMoney = 15000, -- Minimum money you get from the mission
maxMoney = 30000, -- Max money you get from the mission
amount = 8, -- Amount the enemy weapon
weapon = 'WEAPON_PISTOL', -- Enemy weapon
ammoWeapon = 50, -- Amout to ammo of the enemys
hasVest = false, -- has a bulletproof vest
car = 'ninef2', -- Vehicle of the mission.
radius = 30, --Enemy spawn radius, the smaller the number, the more the vehicle's spawn radius appears.
accuracy = 40, -- Enemy accuracy
enemysModel = { -- Enemy models
'IG_BallasOG',
'G_M_Y_BallaSout_01',
'CSB_Ballas_Leader',
'G_F_Y_ballas_01'
}
},
['middle'] =
{
minMoney = 50000,
maxMoney = 80000,
amount = 10,
weapon = 'WEAPON_MICROSMG',
ammoWeapon = 100,
hasVest = true,
car = 'btype3',
radius = 40,
accuracy = 60,
enemysModel = {
'IG_Security_A',
'CSB_VagSpeak',
'IG_G',
'IG_Popov',
'CSB_MP_Agent14'
}
},
['hard'] =
{
minMoney = 100000,
maxMoney = 150000,
amount = 20,
weapon = 'WEAPON_ASSAULTRIFLE',
ammoWeapon = 120,
hasVest = true,
car = 'tezeract',
radius = 75,
accuracy = 80,
enemysModel = {
'S_M_Y_BlackOps_01',
'S_M_Y_BlackOps_02',
'MP_M_WeapExp_01',
'CSB_Ramp_marine',
'S_M_M_Marine_01',
'S_M_Y_Marine_03'
}
}
}
Config.peds = {
['StartMission'] =
{
pedModel = 'CSB_Bogdan',
pedLocation = vector4(749.67, -1706.84, 29.18, 146.13),
zoneOptions =
{
Height = 3.0,
Width = 3.0,
debug = false
}
}
}
Config.deliverCar = vector3(761.92, -1866.08, 28.81)
Config.vehiclePoint = vector4(-1240.16, -2270.2, 13.39, 108.78)
Config.timeOff = 1800 -- Seconds // Default: 1800 Seconds = 30 minutes.
Config.marketMoney = false
Config.copsRequired = 0 -- Minimum cops required for mision start
Config.blips = {
['vehiclePoint'] =
{
coords = 0,
sprite = 0,
color = 0,
routeColor = 0
--shotRange = true
},
['sellerPoint'] =
{
coords = 0,
sprite = 0,
color = 0,
routeColor = 0
--shotRange = true
}
}