From 0bc1de3f7c9ff89d615c392708afcd4b81dbe2b7 Mon Sep 17 00:00:00 2001 From: Sussy-OS Date: Thu, 10 Mar 2022 14:39:02 -0500 Subject: [PATCH] Yep, I have no clue about this changelog file. --- src/UI/Dialogs/ChangelogWindow.cs | 21 ++++++++++++++++++++- 1 file changed, 20 insertions(+), 1 deletion(-) diff --git a/src/UI/Dialogs/ChangelogWindow.cs b/src/UI/Dialogs/ChangelogWindow.cs index 62839e4d..96ff89c9 100644 --- a/src/UI/Dialogs/ChangelogWindow.cs +++ b/src/UI/Dialogs/ChangelogWindow.cs @@ -26,9 +26,28 @@ public ChangelogWindow(GameCanvas parent, Editor editor) : base(parent, editor) "* Just finished adding the changelog, currently, all bugs are fixed.\n" + "================================================================================================================================\n" + "6/15/20 - Build 1\n" + - "* To see changes from this point on, click on 'previous changes' below\n" + + "* Crashes due to invalid settings files are now resolved (again because I did it wrong last update).\n" + + "* Default save format settings are now available for crash backups `Settings -> Other`.\n" + + "* Crash Backups now save in the format `## Crash Backup month.day.year_hours.minutes.filetype`.\n" + + "* Fixed a issue where autosaves and quicksaves were saved as `## XXXXsave_day.month.year_hours.minutes.filetype`, not `## XXXXsave_month.day.year_hours.minutes.filetype`.\n" + + "* Updated the changelog to use it's own window.\n"+ + "* Fixed a bug where recordings end 1 frame too early (added a extra frame to every new recording).\n" + + "* Fixed editing Color Triggers, they now show the correct color after editing.\n*" + + " You can now drag and drop / open with `.trk`, `.json` and `.sol` files with `linerider.exe` to automatically open them!\n" + + "* Added a hotkeys to Draw the Debug Grid and Debug Camera (`,` and `.`).\n" + + "* Custom X and Y Gravity, custom Gravity Well sizes and starting colors are now editable in `Track Properties`.\n" + + "--* This modifies the save format so **the `.trk` files LRT saves will not be compatible with LRA or other LRA mods past this update if you use the new features**.\n" + + "--* **However `.json` files saved in LRT will continue to work in LRA or LRA mods regardless** even with the extra features added to the file.\n" + + "--* Also custom Gravity Well sizes will modify the box Bosh uses to check for collisions, use the Debug Grid to see this change. \n" + + "----* The grid is not accurate on the first frame, this is a bug.\n" + "\n" + "================================================================================================================================\n" + + "\n" + + "6/16/20 - Build 1\n"+ + "* Fixed a issue where the Gravity Well size was not being set when loading a new track.\n" + + "\n" + + "NOTE: Discord is *still* auto disabled on startup for now until I reimplement it in a more stable way."; + ControlBase bottomcontainer = new ControlBase(this) {